hondacrx
|
06be062d91
|
Core/Spell: SpellAura Redux
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7299dce9770a5b4a3a5ab289e930a390aa0407a)
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2021-11-29 14:38:37 -05:00 |
|
hondacrx
|
0160ab92a5
|
Misc fixes
|
2021-11-23 22:58:50 -05:00 |
|
hondacrx
|
b3a92137d3
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Core/Spells: SpellHistory updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/8cc6520b89583d4bf6549b28fa5b7390fc2b0b9d)
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2021-11-23 14:36:54 -05:00 |
|
hondacrx
|
b026ee7ef8
|
More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
|
032f9a55f3
|
Cleanup some warnings.
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2021-11-15 16:11:20 -05:00 |
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hondacrx
|
7f668d03b3
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Core/Auras: Mount speed auras are now properly selected when teleporting (dungeon enter/exit, regular teleport, ...)
Port From (https://github.com/TrinityCore/TrinityCore/commit/3010f2ca5dea532c851d5472157bbfdf0531e0d0)
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2021-11-07 21:12:53 -05:00 |
|
hondacrx
|
8563fa8952
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Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c8a058120dcf2c3ff8592886cb842ca889e0411)
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2021-11-07 20:27:03 -05:00 |
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hondacrx
|
5a90a3ddde
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Scripts/Auras: Lookup aura scripts by their type, not name
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fc8c86e9a47194a1b271fbcf7bf9e85cb3f0826)
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2021-11-03 12:31:46 -04:00 |
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hondacrx
|
daa72123a2
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Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e294f54e400816905e9748b0cd3186d2e6d8642)
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2021-11-03 11:53:05 -04:00 |
|
hondacrx
|
3335ae937d
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Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
Port From (https://github.com/TrinityCore/TrinityCore/commit/55cb4f9a6d614943ffe70b7e17ca74aeeafe3a18)
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2021-11-02 14:29:49 -04:00 |
|
hondacrx
|
1e4fa35ac2
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Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
|
hondacrx
|
3f684eadf9
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Core/Threat: Threat system adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/392a644dc8562ea54b9c185a2776fceb1006e2cd)
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2021-11-01 12:04:49 -04:00 |
|
hondacrx
|
c9ea148490
|
Spells/Auras: Properly handle negative health modifiers on application.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d3f93bcc2632ed334ddf7acd1f068734bd507877)
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2021-10-20 22:27:36 -04:00 |
|
hondacrx
|
78421960db
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Core/Spells: added a helper to reset proc cooldowns
Port From (https://github.com/TrinityCore/TrinityCore/commit/7084e0c3601cef86d01d2162c77623feef9fc8f2)
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2021-10-17 16:58:00 -04:00 |
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hondacrx
|
0b64c4a02e
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Core/Auras: Implemented SPELL_AURA_ADD_PCT_MODIFIER_BY_SPELL_LABEL and SPELL_AURA_ADD_FLAT_MODIFIER_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/ba4fa060d765a35507f1a73287504c3f2e440fdb)
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2021-10-17 09:11:00 -04:00 |
|
hondacrx
|
5ad5b8ef18
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Core/Spells: Implemented SPELL_AURA_SUPPRESS_ITEM_PASSIVE_EFFECT_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e4a90d2749c7675eebbb3eb41cd50ecaab78b7e)
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2021-10-16 18:26:30 -04:00 |
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hondacrx
|
b759f6204f
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Fixes npc not chasing, Also fixes auras not being applied.
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2021-10-13 18:12:24 -04:00 |
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hondacrx
|
5de61110b3
|
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2
Port From (https://github.com/TrinityCore/TrinityCore/commit/de326d789ed955de819e0cbf37676716a038ad10)
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2021-10-08 10:36:08 -04:00 |
|
hondacrx
|
03a2d9a706
|
Fix one mistype.
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2021-10-03 14:06:41 -04:00 |
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hondacrx
|
727e0100a1
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Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
Port From (https://github.com/TrinityCore/TrinityCore/commit/555b2d40ecc22eb0ea4bf913b534ffa7197fa6fe)
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2021-10-03 13:55:43 -04:00 |
|
hondacrx
|
e1aa4334d2
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Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, they would become ambiguous with future changes
Port From (https://github.com/TrinityCore/TrinityCore/commit/3af9be830d736506ed4544a922699ed0f7a7ecd4)
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2021-10-03 13:12:12 -04:00 |
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hondacrx
|
3c55b9e7a8
|
Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a0c4a3071cebf3d755a9bdb8e07d93b17f354db3)
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2021-10-03 13:01:31 -04:00 |
|
hondacrx
|
a968772bad
|
Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
|
9afc755dec
|
Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
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2021-09-26 14:00:30 -04:00 |
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hondacrx
|
61b14b5da0
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Core/Spells: all bleed effects should ignore armor
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ea88f814a6be7487ef8a3d5c6237981d20f5063)
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2021-09-24 10:19:33 -04:00 |
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hondacrx
|
647aca03c2
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Core/Entities: completely remove 60% melee miss cap as there is no proof of its existence
Port From (https://github.com/TrinityCore/TrinityCore/commit/a6e84ebfabdaef50c9e0039dea4ec52b88827b26)
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2021-09-09 13:55:36 -04:00 |
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hondacrx
|
30bd4aa6b1
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Core/Entities: cleanup of weapon damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf7a624a344f86101b346bc74acd93a017cf3581)
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2021-09-09 13:49:46 -04:00 |
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hondacrx
|
b9c8c54b28
|
Core/Auras: fix auras apply on player when loading. Fixes Ghost aura flags and player deathstate
Port From (https://github.com/TrinityCore/TrinityCore/commit/071d112ed1f84c5be502f3121a3f362b913f33e2)
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2021-09-09 13:38:15 -04:00 |
|
hondacrx
|
b027dd4da8
|
Core/Auras: cleanly remove linked auras when unapplying effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad2d904a75389c29c7613ce876368bf9563fcaaa)
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2021-09-09 13:36:37 -04:00 |
|
hondacrx
|
4573123717
|
Core/Spells: Fix some issues with channeled spells and aura duration mods
Port From (https://github.com/TrinityCore/TrinityCore/commit/b2de3efb4b3e023874b6e28dd3a0a82b2c735ca8)
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2021-09-09 10:23:51 -04:00 |
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hondacrx
|
f9779537a8
|
Core/Spells: Fix periodic rolling adding bonuses twice
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fa95b4b57c1d843392d0c321cdabbc3a21e1d69)
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2021-09-08 22:52:23 -04:00 |
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hondacrx
|
5c4a7511ff
|
Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
|
cdd34e644a
|
Fixes loading into server/creating new character.
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2021-08-31 13:20:06 -04:00 |
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hondacrx
|
85f7edc339
|
Misc fixes.
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2021-08-29 18:46:18 -04:00 |
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hondacrx
|
949d4806c5
|
Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
|
091272755c
|
Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3548d45d0a74203ef6f5c7282c31ba794ddf7a1)
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2021-08-28 17:03:47 -04:00 |
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hondacrx
|
663f082640
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Some Cleanups from porting.
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2021-08-23 14:29:45 -04:00 |
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hondacrx
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9947e778b7
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Core/Auras: remove too strict checks in area auras, since a few aren't owned by its caster
Port From (https://github.com/TrinityCore/TrinityCore/commit/95c8eae12340d2df59d63c7f67874d21af46a171)
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2021-08-20 18:55:14 -04:00 |
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hondacrx
|
14392fe24c
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Core/Auras: fixed SPELL_AURA_MOD_HIT_CHANCE honoring stack rules in all cases
Port From (https://github.com/TrinityCore/TrinityCore/commit/b0a05812d23aa1ebe69045243233a5eaba064f11)
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2021-08-20 18:51:50 -04:00 |
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hondacrx
|
936f9d4d93
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Core/Auras: added sanity checks for area auras having a different owner unit than caster
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c642f33b58ce81eb5b1345a7f0eb89de6040251)
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2021-08-20 18:50:01 -04:00 |
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hondacrx
|
a2628af13a
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Core/Auras: check conditions against referer caster, just as spells do
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffa359c21cf92810d2c927496749148ff6ea9042)
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2021-08-09 10:00:05 -04:00 |
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hondacrx
|
bfd44a494d
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Core/Auras: restrict target map update only to area auras as player requires to have auras registered on load
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e7a12a87aa6502b7bf9adc42478283859f9268a)
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2021-08-09 09:25:37 -04:00 |
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hondacrx
|
26a2eced6e
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Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent but no active pet
Port From (https://github.com/TrinityCore/TrinityCore/commit/64399f58a37e0c2633d986af6af781e7f7b15998)
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2021-08-08 23:33:31 -04:00 |
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hondacrx
|
001b026bce
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Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMap
Port From (https://github.com/TrinityCore/TrinityCore/commit/07f51437fc9ddba2810c090caa76ab294bcf777b)
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2021-07-22 07:47:40 -04:00 |
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hondacrx
|
4b142a08bd
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Core/Auras: Skip estimated points calculation for SPELL_EFFECT_PERSISTENT_AREA_AURA
Port From (https://github.com/TrinityCore/TrinityCore/commit/515d3da181e105aceeba02d8dab46454be00f433)
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2021-07-21 15:51:43 -04:00 |
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hondacrx
|
50fcbd3aaf
|
Some cleanups
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2021-07-08 13:01:46 -04:00 |
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hondacrx
|
868bbf9edd
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Fixes a Assert with calling GetUnitOwner when aura is a DynObjAura.
Not sure if this is the right fix, or if there is more places it should be changed.
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2021-07-03 20:42:57 -04:00 |
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hondacrx
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1d9e839bc9
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Core/Auras: remove obsolete check that was preventing some auras to proc even if they met conditions otherwise
Port From (https://github.com/TrinityCore/TrinityCore/commit/1fe817a9957bdc62d1e9a0b33f4615746831a6a7)
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2021-06-23 23:51:38 -04:00 |
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hondacrx
|
5bbd708070
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Core/Auras: make area and dynauras condition compliant by using the spellarea searcher instead of script searchers
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f3e365ff6c010424746f34104d1228fb6a96b8a)
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2021-06-23 23:23:48 -04:00 |
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hondacrx
|
fbec933705
|
Core/Unit: kill unused parameter from SpellxxxBonusTaken
Port From (https://github.com/TrinityCore/TrinityCore/commit/15810eb579c40ee2b3db35ef2a99b7c5cb70c985)
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2021-06-23 22:27:20 -04:00 |
|