hondacrx
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64bafe8d73
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Misc cleanups
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2021-03-04 11:47:12 -05:00 |
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hondacrx
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250d7fb83b
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Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2641c4924022369d4af595925bf04d034db5d72)
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2021-02-18 12:53:42 -05:00 |
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hondacrx
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0d1bfff206
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Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
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b22dc3bc8a
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Core/Spells: Implemented summoning a personal gameobject effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/e601c6d1f9b9743e92e9562abd9f2d24d9aaf175)
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2021-01-26 19:27:45 -05:00 |
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hondacrx
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16c72839a7
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Core/WorldObject: fixes crash when comparing two class/structs.
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2021-01-14 10:29:20 -05:00 |
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hondacrx
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10c1adf2d8
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Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b)
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2020-12-31 21:00:19 -05:00 |
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hondacrx
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ed190daffa
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Core/GameObjects: Updated gameobject template structure to 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/364f6eec9a4d6d044666a172a2823161e0e3a418)
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2020-12-13 18:13:51 -05:00 |
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hondacrx
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c46c7ba2dc
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Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
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2020-12-09 14:01:38 -05:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
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193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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2020-08-22 11:58:19 -04:00 |
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hondacrx
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2773a4430f
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Misc fixes
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2020-08-12 17:44:16 -04:00 |
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hondacrx
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ddaaae896e
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So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
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2020-07-23 19:01:15 -04:00 |
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hondacrx
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286a200178
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Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
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2020-07-23 18:22:46 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
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a450432557
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Core/Object: Fix Line of Sight issue with object edges
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8c8dcdbfcac9335ccba7e1e4efccfea6670372f)
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2020-05-06 13:39:56 -04:00 |
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hondacrx
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1224abafe8
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Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbfbb7d4bfa869755e702b40b53dbd295f8c964d)
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2020-05-01 12:23:24 -04:00 |
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hondacrx
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24a1bb6331
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Core/Items: Add helper function to get item name including suffix
Port From (https://github.com/TrinityCore/TrinityCore/commit/ecdf3d1a141af4cc0c1ced1bd23e8148ed3a2000)
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2020-04-26 01:04:13 -04:00 |
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hondacrx
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96fd9b7a57
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Core/PacketIO: Properly destroy objects clientside when removing from world
Port From (https://github.com/TrinityCore/TrinityCore/commit/38cc011af04ebc7edff74f1ed4edfde9d1d77e0b)
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2020-02-09 17:10:01 -05:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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56819e632d
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Removed fixed statement when accessing fixed fields.
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2019-12-07 11:45:28 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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7c405230cc
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Misc bug fixes
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2019-09-11 23:42:27 -04:00 |
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hondacrx
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5b67e2f539
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Core/Movement: Implemented movement forces
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e98ceb2936842ea0032cbfdc04a510d6b1e5de0)
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2019-09-08 12:48:10 -04:00 |
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hondacrx
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87d30caa49
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Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
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2019-09-01 10:37:14 -04:00 |
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hondacrx
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1657f720dc
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Core/SmartAI: Various fixes and extensions for smart scripts:
Port From (https://github.com/TrinityCore/TrinityCore/commit/a32d5cfa1762ae1158ee2f40b4c9b36e5b41913a)
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2019-08-30 12:00:42 -04:00 |
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hondacrx
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0a29281557
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Core/Misc: Fixed player corpse looting, added player corpse loot and some more
Port From (https://github.com/TrinityCore/TrinityCore/commit/89f728cd5b6ae3041fdae3c853ac4b0ac5f0a848)
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2019-08-17 11:42:16 -04:00 |
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hondacrx
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c2dc1c337f
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Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less than map visibility distance for active objects to ensure equal ranges for activation/deactivation of grids
Port From (https://github.com/TrinityCore/TrinityCore/commit/48cc6f384d2b3ca8f1b1ddcfad70678730573449)
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2019-08-15 12:07:22 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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e4d500f4b5
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Core/PacketIO: Updated packet structures to 8.1.5
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/31fda79556e55375962a3c9e46f6dbdbf6e90d18
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2019-06-22 18:42:45 -04:00 |
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hondacrx
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ec7807eaac
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Core/Objects: increase sight range of all Infinite, Gigantic and Large objects & correct general default visibility distance
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2019-01-16 19:42:22 -05:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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f414068883
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Fixed DB2 loading and world login!!!!!
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2018-12-14 18:43:35 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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90ee61ae2b
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Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT
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2018-08-26 01:08:24 -04:00 |
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hondacrx
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ae08c81ce6
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Core/Artifact Handle Artifact tiers + Artifact unlock (3rd relic bonus)
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2018-08-01 14:14:51 -04:00 |
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hondacrx
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2fa79e0855
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Core/Phases: Fixes errors in phases.
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2018-06-15 12:36:55 -04:00 |
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hondacrx
|
2c3479c6e2
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Core/Refactor: Part 4
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2018-05-27 15:40:06 -04:00 |
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hondacrx
|
4c11bda5ed
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Core/WorldObject: Changed the way we store values
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2018-05-23 18:24:27 -04:00 |
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hondacrx
|
9b40067017
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Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
|
216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
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c69c715cc0
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Core/Spells: Implemented personal summons
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2018-04-08 18:50:05 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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caa3cfed24
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Core/Misc: Misc fixes
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2018-03-21 23:43:28 -04:00 |
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hondacrx
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419ee1b882
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Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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2018-01-27 20:15:24 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
|
ae9b786784
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Core/Entities: Improved UpdateAreaAndZonePhase() to allow easier building of database phase conditions
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2018-01-10 12:15:38 -05:00 |
|