hondacrx
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40826f78a2
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Fixed two crashes
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2021-04-21 19:54:20 -04:00 |
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hondacrx
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17132dd6b6
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Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
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2021-04-16 16:14:43 -04:00 |
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hondacrx
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99350e6dc6
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Fix loading into world.
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2021-04-13 01:23:54 -04:00 |
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hondacrx
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13631f6b4c
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Core/PacketIO: Updated packet structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f2202869f71f5a1a35191de303ee5166e4275884)
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2021-04-12 14:02:46 -04:00 |
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hondacrx
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6b455863b5
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Core/Spells: Implemented SUMMON_PROP_FLAG_PERSONAL_GROUP_SPAWN
Port From (https://github.com/TrinityCore/TrinityCore/commit/2398c1e23c57cf5b6ac778b09a09d28e2704fd75)
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2021-03-29 17:47:18 -04:00 |
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hondacrx
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98f9fdaf53
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Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Port From (https://github.com/TrinityCore/TrinityCore/commit/33b3ebcae67870f704d86d30aa357781b33bb411)
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2021-03-29 17:31:48 -04:00 |
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hondacrx
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1ca5b5bcad
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Core/Objects: Refactor private object checks into separate function
Port From (https://github.com/TrinityCore/TrinityCore/commit/f21270b987211041b95d6befa7192d313692920d)
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2021-03-29 17:20:45 -04:00 |
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hondacrx
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b4bf10ed22
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Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Port From (https://github.com/TrinityCore/TrinityCore/commit/1082a6645e96c611b3145b5d6208fc4db6e4b2d3)
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2021-03-29 17:11:46 -04:00 |
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hondacrx
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487aad55df
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Core/PacketIO: Fixed building SMSG_UPDATE_OBJECT for array fields sharing the same initial bit index after ClearChanged was called on one of them
Port From (https://github.com/TrinityCore/TrinityCore/commit/834cd1554064785d87d36892dc92cc6b48291b27)
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2021-03-29 13:10:12 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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5878e2be56
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Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2
Port From (https://github.com/TrinityCore/TrinityCore/commit/044110d42366c3e91007add3a2aa4bd02cbe7d2c)
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2021-03-17 17:02:15 -04:00 |
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hondacrx
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f2317c2bdf
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Core/Entities: Some changes to LoS z checking & MotionMaster.MoveJumpTo
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe362cf2c9d5c71db4698480ce26cb35dbc58f28)
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2021-03-17 13:55:29 -04:00 |
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hondacrx
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f75711f87d
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Core/PacketIO: Fix structure for SelectedAzeriteEssences and name unknown conversation fields
Port From (https://github.com/TrinityCore/TrinityCore/commit/d80593061fb19cf5b131812d9c548d911f4d630f)
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2021-03-08 14:34:25 -05:00 |
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hondacrx
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971f155537
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Core/PacketIO: Fix suppressing building SMSG_UPDATE_OBJECT packets
Port From (https://github.com/TrinityCore/TrinityCore/commit/36496c717203fab56eadff8c55f3b1e136fbe363)
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2021-03-04 16:12:22 -05:00 |
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hondacrx
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64bafe8d73
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Misc cleanups
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2021-03-04 11:47:12 -05:00 |
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hondacrx
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22100aa2f2
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Core/UpdateFields: Fixes areatriggers from spells being really small.
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2021-02-21 13:56:25 -05:00 |
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hondacrx
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6a6ae408ea
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Core/PacketIO: Fix sending unit power values
Port From (https://github.com/TrinityCore/TrinityCore/commit/456b5be8e45f5718287a44c1a6b8ba2429051f01)
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2021-02-18 13:03:40 -05:00 |
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hondacrx
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538cdfc1e3
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Core/PacketIO: Corrected logic for filtering out disallowed fields when force sending specific ones
Port From (https://github.com/TrinityCore/TrinityCore/commit/e2b7a9d3e519626a735d2a3ba7f01e89fffb83ca)
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2021-02-18 13:02:38 -05:00 |
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hondacrx
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250d7fb83b
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Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2641c4924022369d4af595925bf04d034db5d72)
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2021-02-18 12:53:42 -05:00 |
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hondacrx
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6c121e7ef5
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Core/Entities: Regenerated updatefields code with latest generator fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/331b9ccd6a3be12e92e7c2aab7b793739b405d2f)
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2021-02-18 12:08:56 -05:00 |
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hondacrx
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307f07eeb9
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Core/Auras: Implement SPELL_AURA_BATTLEGROUND_PLAYER_POSITION_FACTIONAL (397) & SPELL_AURA_BATTLEGROUND_PLAYER_POSITION (398)
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9357dc7f29fc15a72a3dc25b647d577dc979db8)
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2021-02-13 20:41:50 -05:00 |
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hondacrx
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0d1bfff206
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Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
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de1bbca76c
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Core/UpdateField: Fixed a missed cast on UpdateField which caused a crash.
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2021-01-30 20:24:35 -05:00 |
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hondacrx
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322920ab8c
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Core/Quests: Fixed marking quest objectives as complete clientside for objectives using flagging instead of counters
Port From (https://github.com/TrinityCore/TrinityCore/commit/e3a9b18567866ab5b309758168fbe4ce579b30f3)
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2021-01-26 19:35:05 -05:00 |
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hondacrx
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b22dc3bc8a
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Core/Spells: Implemented summoning a personal gameobject effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/e601c6d1f9b9743e92e9562abd9f2d24d9aaf175)
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2021-01-26 19:27:45 -05:00 |
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hondacrx
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16c72839a7
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Core/WorldObject: fixes crash when comparing two class/structs.
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2021-01-14 10:29:20 -05:00 |
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hondacrx
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10c1adf2d8
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Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b)
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2020-12-31 21:00:19 -05:00 |
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hondacrx
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73a9202e12
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Core/UpdateFields: Fixed so update fields not being sent to client. Also removed not needed reflection use for UpdateFields
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2020-12-16 00:21:48 -05:00 |
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hondacrx
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f6203e98ee
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Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2020-12-15 13:20:10 -05:00 |
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hondacrx
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3ca0947881
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Core/Corpses: Fixed client crashes with player corpses
Port From (https://github.com/TrinityCore/TrinityCore/commit/93f2affbf2f70c619cdc41b073dd19827df20448)
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2020-12-14 14:21:59 -05:00 |
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hondacrx
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ed190daffa
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Core/GameObjects: Updated gameobject template structure to 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/364f6eec9a4d6d044666a172a2823161e0e3a418)
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2020-12-13 18:13:51 -05:00 |
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hondacrx
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4c2106781a
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Core/PacketIO: Updated packet structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/96d340f70ccef57fad177a24ca099055d7dce04d)
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2020-12-12 23:45:36 -05:00 |
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hondacrx
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f0037ab99f
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Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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2020-12-12 23:20:41 -05:00 |
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hondacrx
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18d2b7bb80
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Core/Objects: Allow overriding number of bits used to write dynamic updatefield sizes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ce6df1d2517959f39f32205cedc354ab0cbad73)
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2020-12-10 13:04:00 -05:00 |
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hondacrx
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c46c7ba2dc
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Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
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2020-12-09 14:01:38 -05:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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2820d45a0d
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Misc fixes
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2020-09-03 11:25:42 -04:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
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193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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2020-08-22 11:58:19 -04:00 |
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hondacrx
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2773a4430f
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Misc fixes
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2020-08-12 17:44:16 -04:00 |
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hondacrx
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18528823d9
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Fix crash while loading server
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2020-08-09 16:53:41 -04:00 |
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hondacrx
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ddaaae896e
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So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
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2020-07-23 19:01:15 -04:00 |
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hondacrx
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286a200178
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Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
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2020-07-23 18:22:46 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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c1dbec58bd
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Core/Creatures: Update creature scaling to use content tuning
Port From (https://github.com/TrinityCore/TrinityCore/commit/314a35f0cd912daed7c0663f4f13552b6747fd98)
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2020-05-20 15:27:22 -04:00 |
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hondacrx
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ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
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a450432557
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Core/Object: Fix Line of Sight issue with object edges
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8c8dcdbfcac9335ccba7e1e4efccfea6670372f)
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2020-05-06 13:39:56 -04:00 |
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hondacrx
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1224abafe8
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Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbfbb7d4bfa869755e702b40b53dbd295f8c964d)
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2020-05-01 12:23:24 -04:00 |
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