hondacrx
|
4fe0663b1d
|
Core/Objects: Initialize position data and zone/instance script for all worldobject types (except player)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fddd6cdf3fb342b98d4878d23874f60498d7545a)
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2022-05-31 16:03:14 -04:00 |
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hondacrx
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dfee7691f7
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Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
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2022-05-31 13:45:46 -04:00 |
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hondacrx
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f53c4cb009
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Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/4eba9786708dd3b22d9053c1a14eac7e6d03242e)
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2022-05-30 15:57:56 -04:00 |
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hondacrx
|
ccf3198c7e
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Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4906ce60be52c9a678287672a6461c3068beea3)
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2022-05-29 22:48:47 -04:00 |
|
hondacrx
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df7218cae5
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Core/Spawns: prevent spawn groups from bypassing spawnMask restrictions
Port From (https://github.com/TrinityCore/TrinityCore/commit/21177487ea9476cb4db3f498353c340181d87e14)
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2022-05-29 16:06:09 -04:00 |
|
hondacrx
|
504da24dd0
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Core/Pools: Fix pools with 1 member never spawning anything anymore
Port From (https://github.com/TrinityCore/TrinityCore/commit/9c3dc31a3764681ae641e24ab61cd5256cc3331e)
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2022-05-28 17:49:41 -04:00 |
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hondacrx
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a5619334ae
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Core/Map: Added Map::SetZoneOverrideLight TimeSpan overload
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2022-05-26 16:57:15 -04:00 |
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hondacrx
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dd7ffa89dc
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Core/Maps: Use a fixed offset instead of full collision height when retrieving floor Z
Port From (https://github.com/TrinityCore/TrinityCore/commit/9bcff210f90d57689557b7b8cc20cd336b8ab035)
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2022-05-25 13:55:04 -04:00 |
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hondacrx
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b3eec19d55
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Fix build.
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2022-05-24 18:21:45 -04:00 |
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hondacrx
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271c3fd945
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Core/Maps: move pooling hand-off outside of Map::CheckRespawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8d00ddd69f3ff0f197b31d407e8c5112f229b4b)
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2022-05-24 14:27:27 -04:00 |
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hondacrx
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3e7425030b
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Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
Port From (https://github.com/TrinityCore/TrinityCore/commit/c14f4dc83502dea7dad8ad4f92270d8d36b01c12)
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2022-05-24 13:43:59 -04:00 |
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hondacrx
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f10f1e4000
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Core/Visibility: Split BG/Arena visibility settings
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b681ebc8aaaf79c1865c8c01f78c736a72e6e7d)
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2022-05-24 13:35:17 -04:00 |
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hondacrx
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3c8c31ecd7
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Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/203dfec2a1d1d628469ed0d68fefac33c15e65d6)
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2022-05-24 13:19:48 -04:00 |
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hondacrx
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b0ac02546a
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Core/Creature: Ignore combat reach when looking for assisting creatures
Port From (https://github.com/TrinityCore/TrinityCore/commit/df94ce0f6853e62b9eb591cba38fa36917314c6d)
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2022-05-24 10:13:19 -04:00 |
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hondacrx
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ac97b9b15b
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Core/Maps: Add Map::DoOnPlayers helper function
Port From (https://github.com/TrinityCore/TrinityCore/commit/543a7b79c3e5259ed3da413a6d91f00dfd85977e)
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2022-05-09 13:23:28 -04:00 |
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hondacrx
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cf15d538cc
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Core/Spells: Load entire proc flags array from db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
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2022-05-07 14:56:20 -04:00 |
|
hondacrx
|
8abb8679db
|
Misc fixes
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2022-05-05 10:03:40 -04:00 |
|
hondacrx
|
6730879069
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Core/Creatures: Add summoned creatures to summoners transport
Port From (https://github.com/TrinityCore/TrinityCore/commit/20af35fd1393e24c747fdfa30760f52bd6ee04e6)
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2022-05-04 11:01:33 -04:00 |
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hondacrx
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532293034b
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Core/Maps: Always update the grid of player summons even if far away
Port From (https://github.com/TrinityCore/TrinityCore/commit/ca498ffab23e9be7a4ffc6ea6adbfa3c01d5e6f6)
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2022-04-28 10:44:04 -04:00 |
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hondacrx
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a9dcb2f2d7
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Scripts/Obsidian Sanctum: Fix portals not being visible
Port From (https://github.com/TrinityCore/TrinityCore/commit/d561a691220c2c0856f63ff6cbcd4d0af8c761d5)
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2022-04-28 10:14:22 -04:00 |
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hondacrx
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84de4826e4
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Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures before TeamInInstance was properly set
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a20f14a9920a16545d913fc8e444c161c2a92bb)
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2022-03-11 18:01:21 -05:00 |
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hondacrx
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70ba25ad06
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Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALTH_PCT
Port From (https://github.com/TrinityCore/TrinityCore/commit/902ed74c2adaf2dadcd38f1fb96963f7ec46df07)
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2022-03-11 17:54:05 -05:00 |
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hondacrx
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ffd0f4280b
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Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Port From (https://github.com/TrinityCore/TrinityCore/commit/70442041300bb0a1146717497fd5f771d874befa)
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2022-03-09 14:51:55 -05:00 |
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hondacrx
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f0d1a632ff
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Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5c713eaf21ce086074cf5934d1ee105c2c86922)
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2022-03-09 14:09:03 -05:00 |
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hondacrx
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e65a1e95cf
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Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visibility update
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a82a0381d704e4b4b9976daf04d541d1130e541)
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2022-03-09 12:33:25 -05:00 |
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hondacrx
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510a1a0208
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Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Port From (https://github.com/TrinityCore/TrinityCore/commit/472384e75781ce362af9721fc16928da9eea82dd)
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2022-03-09 12:26:16 -05:00 |
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hondacrx
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712dd7b9de
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Core/Common: Merge TimeTrackerSmall with TimeTracker
Port From (https://github.com/TrinityCore/TrinityCore/commit/8809d54ca2daa230b1439f012c8b10ee88d6beae)
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2022-03-02 14:06:04 -05:00 |
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hondacrx
|
0576cc0a07
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Core/DBLayer: Add nicer api for SQLQueryHolders
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5dcf02196e30c932c7a25c3975a91a0fe1ccd50)
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2022-03-02 13:27:52 -05:00 |
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hondacrx
|
30a5bcdb4d
|
Misc fixes
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2022-03-02 10:04:24 -05:00 |
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hondacrx
|
042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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c14f1eb3dc
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Remove custom OptionalType and use the default c# nullable type.
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2022-03-01 17:27:56 -05:00 |
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hondacrx
|
99b4a7ea8b
|
Misc fixes
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2022-02-23 16:28:45 -05:00 |
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hondacrx
|
8126e7c6e1
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Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT
Port From (https://github.com/TrinityCore/TrinityCore/commit/db825c3221de16cdb757711781318d76b414213f)
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2022-02-18 13:35:32 -05:00 |
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hondacrx
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a604bbd7f9
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Core/Gameobjects: Improve stealth detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/60e66621dae44cb832ebb0bdb5e168f9ab114ecb)
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2022-02-18 12:51:16 -05:00 |
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hondacrx
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717ed6e36a
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Core/Pooling: Remove respawn times from the database when despawning a pool
Port From (https://github.com/TrinityCore/TrinityCore/commit/97c1d01cbbc3ea828a2edfdc3a0b221e31d89f28)
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2022-02-17 17:15:59 -05:00 |
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hondacrx
|
7531735669
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Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
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2022-01-27 14:01:49 -05:00 |
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hondacrx
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f87f58e35f
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Core/Commands: Add .debug guidlimits <optional map id> chat command
Port From (https://github.com/TrinityCore/TrinityCore/commit/e7b94603f256386eae8a9724c830d37593c0f0e1)
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2022-01-20 12:31:56 -05:00 |
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hondacrx
|
883a3bb990
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First try at updating command system to be like TC. Still needs alot of testing/work
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2022-01-20 09:57:15 -05:00 |
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hondacrx
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595338284c
|
Misc fixes.
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2022-01-09 14:33:39 -05:00 |
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hondacrx
|
860bf84280
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Core/ZoneScript: Add "invoker" param to ProcessEvent
Port From (https://github.com/TrinityCore/TrinityCore/commit/15b91836351a61f471865a751d4ff9ab0b5775a0)
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2022-01-09 14:12:34 -05:00 |
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hondacrx
|
6ece3e2b66
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Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any non-map-default light can now be overriden!
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8d1f37ee098db01872d8861a0b48d5d4cb9d172)
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2022-01-07 11:34:15 -05:00 |
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hondacrx
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131e2c7815
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Core/DynamicInfo: rename some parameters according packet definitions
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e178b30fab3506ee028554c116785a55e26a740)
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2022-01-07 10:50:34 -05:00 |
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hondacrx
|
50038d5ab2
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Core/GameObject: Fix wrong calculation of the spellfous distance
Port From (https://github.com/TrinityCore/TrinityCore/commit/2de20560fe7caccd57fbfd1b17856fac43d5f921)
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2022-01-07 09:41:56 -05:00 |
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hondacrx
|
63fa8636f4
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[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e932109996a0ce2117f3d5268064ee882267e84)
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2022-01-07 09:36:23 -05:00 |
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hondacrx
|
d2ba807c20
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Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
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2022-01-06 20:07:26 -05:00 |
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hondacrx
|
e3cff2c419
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Core/DynamicObjects: Restore the ability of DynamicObjects to be world objects which was accidentally removed in f0f4a620fbeef9cc450d1294c1964fe98e45645d breaking Far Sight
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b79d1b410de03cd74fee90d952dcb37b82e257b)
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2022-01-06 00:04:53 -05:00 |
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hondacrx
|
13f73adf73
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Core/Map: Load the grid of TempSummons owned by Players
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6ac3316b73d68d1ce776e5c740cafd3b7b0bad6)
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2022-01-05 20:27:45 -05:00 |
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hondacrx
|
0d68984717
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Misc fixes, and added GetDebugInfo() which was missed.
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2022-01-05 13:11:32 -05:00 |
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hondacrx
|
673d2fff40
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Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f3904f8fd4e7536d1e7ba8e701f4774519fd867)
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2022-01-04 18:46:40 -05:00 |
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hondacrx
|
4c0eb3f2e2
|
Scripts/FollowerAI: Some cleanup:
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c3eb07889f72955879c8a0e0881b51befb60067)
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2022-01-02 13:06:01 -05:00 |
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