hondacrx
87859a67a1
Core/Skills: Fixes not learning prefessions
2021-01-10 20:51:51 -05:00
hondacrx
90f8029fe1
Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY should dispel snare auras.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/22d5a2a2eb42cfb0f52a294669c31c7d32b27693 )
2021-01-08 20:34:36 -05:00
hondacrx
15a69ae550
Core/Spells: Core/Spells: Improve teleport destination for a certain class of spells (Killing Spree, Shadowstep, ...)
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Port From (https://github.com/TrinityCore/TrinityCore/commit/540678be069b24664ad95f1922288d026b7e0e41 )
2021-01-03 15:10:14 -05:00
hondacrx
031158b243
Core/Spells: Fixed issues with School Immune vs SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5a82598f03140cbfb288e1848efc983cf5d1f8cb )
2021-01-03 15:02:24 -05:00
hondacrx
fe1e839708
Core/Vehicles: Add missing caster guid check
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Port From (https://github.com/TrinityCore/TrinityCore/commit/e26122dc54b5c5a356a97a842718168dab97a0aa )
2020-12-31 21:02:43 -05:00
hondacrx
768eec33e5
Core/Vehicles: Treat entering other vehicles mounted on main vehicle as swapping seats
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Port From (https://github.com/TrinityCore/TrinityCore/commit/110564e757fefbfbddfab876a96ca9eb5aa7dd7b )
2020-12-31 21:01:58 -05:00
hondacrx
26c42d517e
Core/Spells: Ice Lance
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Port From (https://github.com/TrinityCore/TrinityCore/commit/041ceeed1a6c2a1f4418d348631fd051056ff5c0 )
2020-12-31 15:49:46 -05:00
hondacrx
e9fd790e07
Core/Spells: Fixed fallback values for EquippedItemSubClassMask and EquippedItemInventoryTypeMask
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Port From (https://github.com/TrinityCore/TrinityCore/commit/2a1066839596972c432649eb855359a0f8975b92 )
2020-12-31 15:30:41 -05:00
hondacrx
25f2effd85
Misc cleanups
2020-12-16 00:20:25 -05:00
hondacrx
4c2106781a
Core/PacketIO: Updated packet structures to 9.0.2
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Port From (https://github.com/TrinityCore/TrinityCore/commit/96d340f70ccef57fad177a24ca099055d7dce04d )
2020-12-12 23:45:36 -05:00
hondacrx
f0037ab99f
Core/DataStores: Updated db2 structures to 9.0.2
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Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d )
2020-12-12 23:20:41 -05:00
hondacrx
cbbdf6d695
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
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Port From (https://github.com/TrinityCore/TrinityCore/commit/7f6eef37e61ea3d47bf8028c6e37175ba0a71373 )
2020-12-10 10:43:24 -05:00
hondacrx
0749a06c99
Core/Misc: First set of required db changes for 9.0
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Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca29f3cb050896a8a6c1fea5b2364b2b11c22cd )
2020-12-09 16:03:38 -05:00
hondacrx
c46c7ba2dc
Core/PacketIO: Updated most packet structures to 9.0.1
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Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc )
2020-12-09 14:01:38 -05:00
hondacrx
7e2df34250
Misc cleanups/Fixes
2020-12-07 10:07:26 -05:00
hondacrx
a108bb1dbc
Core/Auras: Implemented SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
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Port From (https://github.com/TrinityCore/TrinityCore/commit/c250a858b91a11736ee0a64c2f120b1d036b5203 )
2020-10-09 13:57:32 -04:00
hondacrx
578e1bb0e5
Core/Spells: EffectSanctuary should stop attack
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Port From (https://github.com/TrinityCore/TrinityCore/commit/6c0af8743f48badbae43362ee61a61a22fde3fda )
2020-09-22 16:22:14 -04:00
hondacrx
9636460e27
Misc spell fixes
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Port From (https://github.com/TrinityCore/TrinityCore )
2020-09-10 19:54:49 -04:00
hondacrx
2820d45a0d
Misc fixes
2020-09-03 11:25:42 -04:00
hondacrx
83bb7aaf28
Cleanups
2020-08-25 10:08:55 -04:00
hondacrx
679dbcfb67
Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
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Port From (https://github.com/TrinityCore/TrinityCore/commit/fa762826e9977c53e18e4de7821be2dfc25601f0 )
2020-08-24 19:05:44 -04:00
hondacrx
c2ae405346
Core/Commands: Cleanups
2020-08-24 17:38:22 -04:00
hondacrx
8fc9c45d50
Misc cleanups/DB updates
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Port From (https://github.com/TrinityCore/TrinityCore )
2020-08-22 16:24:59 -04:00
hondacrx
79987369e5
Prevent an issue that stopped Aura AfterEffect handlers being called on default handler prevention.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/2c3a107bee6f600c1f4ab6124727fc58fdb48199 )
2020-08-22 14:42:28 -04:00
hondacrx
2a65d345a9
Core/Auras: Implement SPELL_AURA_DETECT_AMORE
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Port From (https://github.com/TrinityCore/TrinityCore/commit/d50611c108a692e0d76c102fdee8175d24d9dfc0 )
2020-08-22 13:07:00 -04:00
hondacrx
36a8844acc
Creatures now release spell focus on projectile launch (for spells that have a projectile portion) as opposed to projectile impact.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/bacc5ef94ec0f064248b871646d88955da04b725 )
2020-08-22 13:02:17 -04:00
hondacrx
b3ebc2f8b5
Core/Spells: enable and implement SMSG_MISSILE_CANCEL
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Port From (https://github.com/TrinityCore/TrinityCore/commit/71db17220ae67dc6a354e88451ffc0700fe6c5f9 )
2020-08-22 12:58:19 -04:00
hondacrx
193ad3a48d
Combat/Threat rewrite - prep & refactor
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Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0 )
2020-08-22 11:58:19 -04:00
hondacrx
062eecf20b
Misc fixes
2020-08-20 23:21:53 -04:00
hondacrx
2773a4430f
Misc fixes
2020-08-12 17:44:16 -04:00
hondacrx
611162ed95
Misc DB updates/Fixes
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Port From (https://github.com/TrinityCore/TrinityCore )
2020-07-24 18:23:30 -04:00
hondacrx
0480e5c4d0
Core/Spells Allow bosses to receive KnockBack under certain conditions
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Port From (https://github.com/TrinityCore/TrinityCore/commit/23a113756e65a953e80a3b03d72e3d11bd373a43 )
2020-07-24 14:49:26 -04:00
hondacrx
2b13cba15b
Core/Spell: fix some spells that shouldn't allow stealth or invisibility
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Port From (https://github.com/TrinityCore/TrinityCore/commit/68131dbd92f2a9c7b932a7f23719f57adf66d90e )
2020-07-23 19:02:33 -04:00
hondacrx
ddaaae896e
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79 )
2020-07-23 19:01:15 -04:00
hondacrx
db44970987
Pet/Guardian AI hook re-organizing
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Port From (https://github.com/TrinityCore/TrinityCore/commit/f7a7d02a7f50400cdc2be3c4722afeefe7efce80 )
2020-07-22 15:27:19 -04:00
hondacrx
61b6606dce
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5903a10a834b1198702b024182581799648540ff )
2020-07-22 14:21:29 -04:00
hondacrx
2bff624426
Re-check target evade state on projectile impact and adjust accordingly. This fixes the incorrect message ("Absorb" instead of "Evade"), and also removes the root cause of the original evade follow bug
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Port From (https://github.com/TrinityCore/TrinityCore/commit/323e3b9cdeda96d5f0d5be1c615de489ee41ad85 )
2020-07-22 14:08:25 -04:00
hondacrx
d1ebddbe95
Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)
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Port From (https://github.com/TrinityCore/TrinityCore/commit/f4ac8146b6fb76fd80f525dbb8b14706fa080f98 )
2020-07-22 00:50:15 -04:00
hondacrx
da2ef5009b
Core/Spells: Allows Dispersion and Barkskin to be used under death coil
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Port From (https://github.com/TrinityCore/TrinityCore/commit/87c5ddeab6b2ec691dba1bdf7f34864bb4dd78d0 )
2020-07-22 00:47:02 -04:00
hondacrx
3489622a60
Core/Auras: Named two test realm aura types
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Port From (https://github.com/TrinityCore/TrinityCore/commit/d1956465932aa3f4c2393336ff5fd2f115fe5a21 )
2020-07-19 16:44:55 -04:00
hondacrx
e179d29b55
Core/Spells: Include more than first 2 spell effects when determining if a spell is negative
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Port From (https://github.com/TrinityCore/TrinityCore/commit/176c75e8dbad95bfdcd88034f75e1452997ddb07 )
2020-07-14 16:58:41 -04:00
hondacrx
c06baf1bf5
Core/Spells: Assign spell effect handles for new apply aura effects
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Port From (https://github.com/TrinityCore/TrinityCore/commit/c3dcbe04dcea04ce3f453f99d44ebebb542bcda7 )
2020-07-12 00:39:37 -04:00
hondacrx
581d077acd
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
hondacrx
4164384b72
Core/Spells: Implemented new target types
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Port From (https://github.com/TrinityCore/TrinityCore/commit/fce9fca9002e5bfc99990b9108aa56447e5001bd )
2020-06-21 14:33:32 -04:00
hondacrx
b600c21ac2
Port From ( https://github.com/TrinityCore/TrinityCore )
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Core/Spells: Removed duplicated check
Revert "Core/Groups: fix wrong query for loading group instance data. canReset attribute was calculated in the wrong way"
Core/Scripts: moved Wild Growth calculation to script and fixed formula
2020-06-21 13:10:09 -04:00
hondacrx
1a2411ae0f
Ports from ( https://github.com/TrinityCore/TrinityCore )
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Core/Unit: don't clear low health aura states on death
Core/Gossip: Fix gossip bug on modify money
Core/Spells: Change the radius of PBAoEs following the feedback received on
Core/Player: update interaction checks, some info taken from client
Core/Spell: abort channeling if no valid targets are found after searching
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
Core/Spell: fixed some problems with per caster aura states
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
Core/Spell: in case of immunity, check all effects to choose correct procFlags, as none has technically hit
Fix evade issues when a spell hits the target just before evading.
Scripts/Command: implement .debug play music command
Partial revert, Unit::getAttackerForHelper() shouldn't return units that we aren't in combat with (victim can be such a unit for players/player pets, which can startattack from a distance without entering combat).
Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
Core/Players: fix null dereference crash
2020-06-21 13:01:24 -04:00
hondacrx
c55af6ae95
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
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Port From (https://github.com/TrinityCore/TrinityCore/commit/419689b4859a431b2d678ba69a17d7a9c5376f56 )
2020-06-19 19:52:45 -04:00
hondacrx
15192d6a38
Core/Items: Implemented corruption and corruption resistance stats
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Port From (https://github.com/TrinityCore/TrinityCore/commit/6533de31005fc9680d9f2b61a4d8ea4958fc8edc )
2020-06-18 15:39:41 -04:00
hondacrx
d7954f4fc7
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
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Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71 )
2020-06-18 12:39:39 -04:00
hondacrx
f0942a257e
Misc fixes/Misc DB updates
2020-06-12 16:52:42 -04:00