hondacrx
|
3c8c31ecd7
|
Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/203dfec2a1d1d628469ed0d68fefac33c15e65d6)
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2022-05-24 13:19:48 -04:00 |
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hondacrx
|
b0ac02546a
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Core/Creature: Ignore combat reach when looking for assisting creatures
Port From (https://github.com/TrinityCore/TrinityCore/commit/df94ce0f6853e62b9eb591cba38fa36917314c6d)
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2022-05-24 10:13:19 -04:00 |
|
hondacrx
|
ac97b9b15b
|
Core/Maps: Add Map::DoOnPlayers helper function
Port From (https://github.com/TrinityCore/TrinityCore/commit/543a7b79c3e5259ed3da413a6d91f00dfd85977e)
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2022-05-09 13:23:28 -04:00 |
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hondacrx
|
cf15d538cc
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Core/Spells: Load entire proc flags array from db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
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2022-05-07 14:56:20 -04:00 |
|
hondacrx
|
8abb8679db
|
Misc fixes
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2022-05-05 10:03:40 -04:00 |
|
hondacrx
|
6730879069
|
Core/Creatures: Add summoned creatures to summoners transport
Port From (https://github.com/TrinityCore/TrinityCore/commit/20af35fd1393e24c747fdfa30760f52bd6ee04e6)
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2022-05-04 11:01:33 -04:00 |
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hondacrx
|
532293034b
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Core/Maps: Always update the grid of player summons even if far away
Port From (https://github.com/TrinityCore/TrinityCore/commit/ca498ffab23e9be7a4ffc6ea6adbfa3c01d5e6f6)
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2022-04-28 10:44:04 -04:00 |
|
hondacrx
|
a9dcb2f2d7
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Scripts/Obsidian Sanctum: Fix portals not being visible
Port From (https://github.com/TrinityCore/TrinityCore/commit/d561a691220c2c0856f63ff6cbcd4d0af8c761d5)
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2022-04-28 10:14:22 -04:00 |
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hondacrx
|
84de4826e4
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Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures before TeamInInstance was properly set
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a20f14a9920a16545d913fc8e444c161c2a92bb)
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2022-03-11 18:01:21 -05:00 |
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hondacrx
|
70ba25ad06
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Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALTH_PCT
Port From (https://github.com/TrinityCore/TrinityCore/commit/902ed74c2adaf2dadcd38f1fb96963f7ec46df07)
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2022-03-11 17:54:05 -05:00 |
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hondacrx
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ffd0f4280b
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Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Port From (https://github.com/TrinityCore/TrinityCore/commit/70442041300bb0a1146717497fd5f771d874befa)
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2022-03-09 14:51:55 -05:00 |
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hondacrx
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f0d1a632ff
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Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5c713eaf21ce086074cf5934d1ee105c2c86922)
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2022-03-09 14:09:03 -05:00 |
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hondacrx
|
e65a1e95cf
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Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visibility update
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a82a0381d704e4b4b9976daf04d541d1130e541)
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2022-03-09 12:33:25 -05:00 |
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hondacrx
|
510a1a0208
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Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Port From (https://github.com/TrinityCore/TrinityCore/commit/472384e75781ce362af9721fc16928da9eea82dd)
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2022-03-09 12:26:16 -05:00 |
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hondacrx
|
712dd7b9de
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Core/Common: Merge TimeTrackerSmall with TimeTracker
Port From (https://github.com/TrinityCore/TrinityCore/commit/8809d54ca2daa230b1439f012c8b10ee88d6beae)
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2022-03-02 14:06:04 -05:00 |
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hondacrx
|
0576cc0a07
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Core/DBLayer: Add nicer api for SQLQueryHolders
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5dcf02196e30c932c7a25c3975a91a0fe1ccd50)
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2022-03-02 13:27:52 -05:00 |
|
hondacrx
|
30a5bcdb4d
|
Misc fixes
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2022-03-02 10:04:24 -05:00 |
|
hondacrx
|
042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
|
c14f1eb3dc
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Remove custom OptionalType and use the default c# nullable type.
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2022-03-01 17:27:56 -05:00 |
|
hondacrx
|
99b4a7ea8b
|
Misc fixes
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2022-02-23 16:28:45 -05:00 |
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hondacrx
|
8126e7c6e1
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Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT
Port From (https://github.com/TrinityCore/TrinityCore/commit/db825c3221de16cdb757711781318d76b414213f)
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2022-02-18 13:35:32 -05:00 |
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hondacrx
|
a604bbd7f9
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Core/Gameobjects: Improve stealth detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/60e66621dae44cb832ebb0bdb5e168f9ab114ecb)
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2022-02-18 12:51:16 -05:00 |
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hondacrx
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717ed6e36a
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Core/Pooling: Remove respawn times from the database when despawning a pool
Port From (https://github.com/TrinityCore/TrinityCore/commit/97c1d01cbbc3ea828a2edfdc3a0b221e31d89f28)
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2022-02-17 17:15:59 -05:00 |
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hondacrx
|
7531735669
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Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
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2022-01-27 14:01:49 -05:00 |
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hondacrx
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f87f58e35f
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Core/Commands: Add .debug guidlimits <optional map id> chat command
Port From (https://github.com/TrinityCore/TrinityCore/commit/e7b94603f256386eae8a9724c830d37593c0f0e1)
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2022-01-20 12:31:56 -05:00 |
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hondacrx
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883a3bb990
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First try at updating command system to be like TC. Still needs alot of testing/work
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2022-01-20 09:57:15 -05:00 |
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hondacrx
|
595338284c
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Misc fixes.
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2022-01-09 14:33:39 -05:00 |
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hondacrx
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860bf84280
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Core/ZoneScript: Add "invoker" param to ProcessEvent
Port From (https://github.com/TrinityCore/TrinityCore/commit/15b91836351a61f471865a751d4ff9ab0b5775a0)
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2022-01-09 14:12:34 -05:00 |
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hondacrx
|
6ece3e2b66
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Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any non-map-default light can now be overriden!
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8d1f37ee098db01872d8861a0b48d5d4cb9d172)
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2022-01-07 11:34:15 -05:00 |
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hondacrx
|
131e2c7815
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Core/DynamicInfo: rename some parameters according packet definitions
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e178b30fab3506ee028554c116785a55e26a740)
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2022-01-07 10:50:34 -05:00 |
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hondacrx
|
50038d5ab2
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Core/GameObject: Fix wrong calculation of the spellfous distance
Port From (https://github.com/TrinityCore/TrinityCore/commit/2de20560fe7caccd57fbfd1b17856fac43d5f921)
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2022-01-07 09:41:56 -05:00 |
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hondacrx
|
63fa8636f4
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[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e932109996a0ce2117f3d5268064ee882267e84)
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2022-01-07 09:36:23 -05:00 |
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hondacrx
|
d2ba807c20
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Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
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2022-01-06 20:07:26 -05:00 |
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hondacrx
|
e3cff2c419
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Core/DynamicObjects: Restore the ability of DynamicObjects to be world objects which was accidentally removed in f0f4a620fbeef9cc450d1294c1964fe98e45645d breaking Far Sight
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b79d1b410de03cd74fee90d952dcb37b82e257b)
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2022-01-06 00:04:53 -05:00 |
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hondacrx
|
13f73adf73
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Core/Map: Load the grid of TempSummons owned by Players
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6ac3316b73d68d1ce776e5c740cafd3b7b0bad6)
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2022-01-05 20:27:45 -05:00 |
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hondacrx
|
0d68984717
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Misc fixes, and added GetDebugInfo() which was missed.
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2022-01-05 13:11:32 -05:00 |
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hondacrx
|
673d2fff40
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Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f3904f8fd4e7536d1e7ba8e701f4774519fd867)
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2022-01-04 18:46:40 -05:00 |
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hondacrx
|
4c0eb3f2e2
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Scripts/FollowerAI: Some cleanup:
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c3eb07889f72955879c8a0e0881b51befb60067)
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2022-01-02 13:06:01 -05:00 |
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hondacrx
|
e7ab9031ac
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Core/AI: No longer do strange things when told to enter evade mode while there's no need to do so, typically by terrible legacy code.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3269c4278933d65ef0df619a50cbd0b851cab4fc)
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2022-01-01 17:58:34 -05:00 |
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hondacrx
|
9b3fe829d6
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Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf
Port From (https://github.com/TrinityCore/TrinityCore/commit/493fe066f6b107a9f356d693c5d37d878d3a63eb)
|
2022-01-01 16:35:15 -05:00 |
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hondacrx
|
8766de8286
|
Fixes loading server and loggin in.
|
2021-12-27 22:37:53 -05:00 |
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hondacrx
|
74133edce1
|
Misc fixes/missed stuff
|
2021-12-27 18:11:38 -05:00 |
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hondacrx
|
55c298be9f
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Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
Port From (https://github.com/TrinityCore/TrinityCore/commit/eee950cdd7bcbe9443a53ea5c4cce35444a503f7)
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2021-12-27 18:09:58 -05:00 |
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hondacrx
|
9b2d1e67b6
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Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5e58cef694d3db65f0a27b93099ae4e517685a4)
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2021-12-27 17:39:42 -05:00 |
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hondacrx
|
0f98aec1cd
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Core/DB: Unify creature_respawn and gameobject_respawn into a single respawn table
Port From (https://github.com/TrinityCore/TrinityCore/commit/be05590a12607cbf6c7f8e5436cfac0fb3625128)
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2021-12-27 17:32:36 -05:00 |
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hondacrx
|
b7f85e9e43
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Entities/GO: FindNearestGameObject no longer incorrectly returns despawned gameobjects.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6de4c3cd72de1c7ae6e467b09ec181445b397338)
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2021-12-27 16:56:27 -05:00 |
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hondacrx
|
828fafbcc8
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Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
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2021-12-27 16:29:29 -05:00 |
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hondacrx
|
a693bed211
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Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2225cb120100da741814dec7515b191cc68f07be)
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2021-12-27 15:51:24 -05:00 |
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hondacrx
|
5ba1f34108
|
Core/Instance: add new method
Port From (https://github.com/TrinityCore/TrinityCore/commit/934b72262d390f4e2cb87f07a4c1512a24a3b0d0)
|
2021-12-26 19:27:28 -05:00 |
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hondacrx
|
b456a0403f
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Core/Instance: add new hook & method
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a63200e40d286dd49cc90135a519b0680a6f435)
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2021-12-26 19:25:32 -05:00 |
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