hondacrx
|
90508f7689
|
Core/Maps & Extractors: Move copypasted map file headers into a single shared file and replace #defines with enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ecfe58cae6d9cfa7a3aef21a4a96aa00c513ba2)
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2021-06-02 22:09:53 -04:00 |
|
hondacrx
|
9851142796
|
Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
|
861f0575de
|
Fixes two crashes.
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2021-05-17 14:03:58 -04:00 |
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hondacrx
|
aaa3964d49
|
Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb66575d38d2ba7ffc24c29824fa75d7019de549)
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2021-05-02 13:41:19 -04:00 |
|
hondacrx
|
40826f78a2
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Fixed two crashes
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2021-04-21 19:54:20 -04:00 |
|
hondacrx
|
17132dd6b6
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Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
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2021-04-16 16:14:43 -04:00 |
|
hondacrx
|
13631f6b4c
|
Core/PacketIO: Updated packet structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f2202869f71f5a1a35191de303ee5166e4275884)
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2021-04-12 14:02:46 -04:00 |
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hondacrx
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6b455863b5
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Core/Spells: Implemented SUMMON_PROP_FLAG_PERSONAL_GROUP_SPAWN
Port From (https://github.com/TrinityCore/TrinityCore/commit/2398c1e23c57cf5b6ac778b09a09d28e2704fd75)
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2021-03-29 17:47:18 -04:00 |
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hondacrx
|
98f9fdaf53
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Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Port From (https://github.com/TrinityCore/TrinityCore/commit/33b3ebcae67870f704d86d30aa357781b33bb411)
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2021-03-29 17:31:48 -04:00 |
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hondacrx
|
1ca5b5bcad
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Core/Objects: Refactor private object checks into separate function
Port From (https://github.com/TrinityCore/TrinityCore/commit/f21270b987211041b95d6befa7192d313692920d)
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2021-03-29 17:20:45 -04:00 |
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hondacrx
|
b4bf10ed22
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Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Port From (https://github.com/TrinityCore/TrinityCore/commit/1082a6645e96c611b3145b5d6208fc4db6e4b2d3)
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2021-03-29 17:11:46 -04:00 |
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hondacrx
|
62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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5878e2be56
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Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2
Port From (https://github.com/TrinityCore/TrinityCore/commit/044110d42366c3e91007add3a2aa4bd02cbe7d2c)
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2021-03-17 17:02:15 -04:00 |
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hondacrx
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f2317c2bdf
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Core/Entities: Some changes to LoS z checking & MotionMaster.MoveJumpTo
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe362cf2c9d5c71db4698480ce26cb35dbc58f28)
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2021-03-17 13:55:29 -04:00 |
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hondacrx
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971f155537
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Core/PacketIO: Fix suppressing building SMSG_UPDATE_OBJECT packets
Port From (https://github.com/TrinityCore/TrinityCore/commit/36496c717203fab56eadff8c55f3b1e136fbe363)
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2021-03-04 16:12:22 -05:00 |
|
hondacrx
|
64bafe8d73
|
Misc cleanups
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2021-03-04 11:47:12 -05:00 |
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hondacrx
|
250d7fb83b
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Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2641c4924022369d4af595925bf04d034db5d72)
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2021-02-18 12:53:42 -05:00 |
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hondacrx
|
0d1bfff206
|
Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
|
b22dc3bc8a
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Core/Spells: Implemented summoning a personal gameobject effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/e601c6d1f9b9743e92e9562abd9f2d24d9aaf175)
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2021-01-26 19:27:45 -05:00 |
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hondacrx
|
16c72839a7
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Core/WorldObject: fixes crash when comparing two class/structs.
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2021-01-14 10:29:20 -05:00 |
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hondacrx
|
10c1adf2d8
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Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b)
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2020-12-31 21:00:19 -05:00 |
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hondacrx
|
ed190daffa
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Core/GameObjects: Updated gameobject template structure to 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/364f6eec9a4d6d044666a172a2823161e0e3a418)
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2020-12-13 18:13:51 -05:00 |
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hondacrx
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c46c7ba2dc
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Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
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2020-12-09 14:01:38 -05:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
|
15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
|
193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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2020-08-22 11:58:19 -04:00 |
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hondacrx
|
2773a4430f
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Misc fixes
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2020-08-12 17:44:16 -04:00 |
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hondacrx
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ddaaae896e
|
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
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2020-07-23 19:01:15 -04:00 |
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hondacrx
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286a200178
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Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
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2020-07-23 18:22:46 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
|
ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
|
a450432557
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Core/Object: Fix Line of Sight issue with object edges
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8c8dcdbfcac9335ccba7e1e4efccfea6670372f)
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2020-05-06 13:39:56 -04:00 |
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hondacrx
|
1224abafe8
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Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbfbb7d4bfa869755e702b40b53dbd295f8c964d)
|
2020-05-01 12:23:24 -04:00 |
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hondacrx
|
24a1bb6331
|
Core/Items: Add helper function to get item name including suffix
Port From (https://github.com/TrinityCore/TrinityCore/commit/ecdf3d1a141af4cc0c1ced1bd23e8148ed3a2000)
|
2020-04-26 01:04:13 -04:00 |
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hondacrx
|
96fd9b7a57
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Core/PacketIO: Properly destroy objects clientside when removing from world
Port From (https://github.com/TrinityCore/TrinityCore/commit/38cc011af04ebc7edff74f1ed4edfde9d1d77e0b)
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2020-02-09 17:10:01 -05:00 |
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hondacrx
|
230453c451
|
New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
|
56819e632d
|
Removed fixed statement when accessing fixed fields.
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2019-12-07 11:45:28 -05:00 |
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hondacrx
|
570aebce26
|
More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
|
7c405230cc
|
Misc bug fixes
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2019-09-11 23:42:27 -04:00 |
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hondacrx
|
5b67e2f539
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Core/Movement: Implemented movement forces
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e98ceb2936842ea0032cbfdc04a510d6b1e5de0)
|
2019-09-08 12:48:10 -04:00 |
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hondacrx
|
87d30caa49
|
Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
|
2019-09-01 10:37:14 -04:00 |
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hondacrx
|
1657f720dc
|
Core/SmartAI: Various fixes and extensions for smart scripts:
Port From (https://github.com/TrinityCore/TrinityCore/commit/a32d5cfa1762ae1158ee2f40b4c9b36e5b41913a)
|
2019-08-30 12:00:42 -04:00 |
|
hondacrx
|
0a29281557
|
Core/Misc: Fixed player corpse looting, added player corpse loot and some more
Port From (https://github.com/TrinityCore/TrinityCore/commit/89f728cd5b6ae3041fdae3c853ac4b0ac5f0a848)
|
2019-08-17 11:42:16 -04:00 |
|
hondacrx
|
c2dc1c337f
|
Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less than map visibility distance for active objects to ensure equal ranges for activation/deactivation of grids
Port From (https://github.com/TrinityCore/TrinityCore/commit/48cc6f384d2b3ca8f1b1ddcfad70678730573449)
|
2019-08-15 12:07:22 -04:00 |
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hondacrx
|
125e3b3ac7
|
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
|
e4d500f4b5
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Core/PacketIO: Updated packet structures to 8.1.5
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/31fda79556e55375962a3c9e46f6dbdbf6e90d18
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2019-06-22 18:42:45 -04:00 |
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hondacrx
|
ec7807eaac
|
Core/Objects: increase sight range of all Infinite, Gigantic and Large objects & correct general default visibility distance
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2019-01-16 19:42:22 -05:00 |
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hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|