hondacrx
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497d29e0a4
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Core/WorldStates: Implemented setting dungeon encounter world states
Port From (https://github.com/TrinityCore/TrinityCore/commit/3598d280ff67d1653d9e1d61cbd32d12d41bc1d7)
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2022-07-25 22:10:13 -04:00 |
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hondacrx
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efd2f4cb49
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Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbe0b8efebca3bc2662b477bdf45627f9783d6c2)
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2022-07-24 17:50:51 -04:00 |
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hondacrx
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732609fd87
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Core/Maps: Replace some Instanceable() checks with IsDungeon()
Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
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2022-07-20 21:38:47 -04:00 |
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hondacrx
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cee989c731
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Core/Maps: Made instance_template no longer required to create and enter instance maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8e52fd90bdab6e720d13e44c64483945e139fa2)
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2022-07-18 21:41:50 -04:00 |
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hondacrx
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df440b2025
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Missed some escaped words for newer mysqls
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2022-07-11 15:54:00 -04:00 |
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hondacrx
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357b1fed30
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Fixed a crash when loading into world.
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2022-07-11 15:38:24 -04:00 |
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hondacrx
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c6ecb00c0a
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Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE
Port From (https://github.com/TrinityCore/TrinityCore/commit/de26cafbbe1b355b69ec871f4fee0704a3ef29a5)
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2022-07-09 12:37:04 -04:00 |
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hondacrx
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ba6c30add4
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Start adding missing scripts Part3
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2022-07-06 23:53:47 -04:00 |
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hondacrx
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8cfd263fea
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Start adding missing scripts Part2
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2022-07-05 15:39:49 -04:00 |
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hondacrx
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25bbf63341
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Core/WorldStates: Migrate instance script worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/cfca26c2641f684533e07d9933ba1f31e5ef8204)
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2022-06-30 00:33:53 -04:00 |
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hondacrx
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a0d4a4f522
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Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not cause confusion with instance ids (equivalent to instance save id, not map id)
Port From (https://github.com/TrinityCore/TrinityCore/commit/e2cf6d68fc5d6b3316f69873ee3ab917b2c9d4c0)
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2022-06-24 21:50:46 -04:00 |
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hondacrx
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8bbd650d0b
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Scripts/Instances: Replace manual criteria timer starts in instances with new GameEvents api
Port From (https://github.com/TrinityCore/TrinityCore/commit/1c62b0b90f879e5df6c6785c12e9a5bddd65cb48)
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2022-05-31 19:57:24 -04:00 |
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hondacrx
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4b0b5df152
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Core/Achievements: Implemented criteria flag "Reset on Start" and removed manual script workarounds for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1abd8256be38c299156264424999c0108613198)
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2022-05-31 19:54:05 -04:00 |
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hondacrx
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3c8c31ecd7
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Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/203dfec2a1d1d628469ed0d68fefac33c15e65d6)
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2022-05-24 13:19:48 -04:00 |
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hondacrx
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ac97b9b15b
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Core/Maps: Add Map::DoOnPlayers helper function
Port From (https://github.com/TrinityCore/TrinityCore/commit/543a7b79c3e5259ed3da413a6d91f00dfd85977e)
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2022-05-09 13:23:28 -04:00 |
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hondacrx
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cf15d538cc
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Core/Spells: Load entire proc flags array from db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
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2022-05-07 14:56:20 -04:00 |
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hondacrx
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84de4826e4
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Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures before TeamInInstance was properly set
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a20f14a9920a16545d913fc8e444c161c2a92bb)
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2022-03-11 18:01:21 -05:00 |
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hondacrx
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30a5bcdb4d
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Misc fixes
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2022-03-02 10:04:24 -05:00 |
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hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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9b3fe829d6
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Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf
Port From (https://github.com/TrinityCore/TrinityCore/commit/493fe066f6b107a9f356d693c5d37d878d3a63eb)
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2022-01-01 16:35:15 -05:00 |
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hondacrx
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74133edce1
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Misc fixes/missed stuff
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2021-12-27 18:11:38 -05:00 |
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hondacrx
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0f98aec1cd
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Core/DB: Unify creature_respawn and gameobject_respawn into a single respawn table
Port From (https://github.com/TrinityCore/TrinityCore/commit/be05590a12607cbf6c7f8e5436cfac0fb3625128)
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2021-12-27 17:32:36 -05:00 |
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hondacrx
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5ba1f34108
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Core/Instance: add new method
Port From (https://github.com/TrinityCore/TrinityCore/commit/934b72262d390f4e2cb87f07a4c1512a24a3b0d0)
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2021-12-26 19:27:28 -05:00 |
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hondacrx
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b456a0403f
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Core/Instance: add new hook & method
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a63200e40d286dd49cc90135a519b0680a6f435)
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2021-12-26 19:25:32 -05:00 |
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hondacrx
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f624076063
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Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlayers handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/70fd6e7398040dc197c3470c6db8aa82f4e42ab1)
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2021-12-26 19:21:16 -05:00 |
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hondacrx
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d76e1918aa
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Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fd930d4c830c36bddc9b2a5fd3650b41a914ed38)
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2021-11-02 14:21:20 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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85ffed189f
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Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1)
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2021-08-09 09:37:36 -04:00 |
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hondacrx
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f56b1c6886
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Core/Scripts: Add bossId in state error log.
Port From (https://github.com/TrinityCore/TrinityCore/commit/17004c4121051359ba9bae491e3d73851d869820)
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2021-06-23 23:25:08 -04:00 |
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hondacrx
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7a8b37421b
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Scripts/Commands: new command '.debug instancespawn'
Port From (https://github.com/TrinityCore/TrinityCore/commit/386ec582334818bb46582290e9daecb19f453897)
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2021-06-23 15:02:48 -04:00 |
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hondacrx
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e98e45cf8b
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Core/Auras: removed caster dependency from core
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf1a8c62820004df92b9ac567ba75f7281e6e2)
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2021-06-22 15:01:42 -04:00 |
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hondacrx
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302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
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103d78dccc
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Core/Criteria: Add all values of CriteriaStartEvent
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b2087ae4185fa53cd3b5d7206f7fd3726fd642f)
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2021-06-04 14:08:02 -04:00 |
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hondacrx
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63f0f919e2
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Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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2021-04-17 19:28:50 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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98cc0484ce
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Core/Scripts: Implemented OnlyOnceAreaTriggerScript
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe938b99f843df3f6c120695db38f327bd55ea94)
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2020-09-03 11:53:58 -04:00 |
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hondacrx
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18d7144ca6
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Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
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2020-08-24 21:21:27 -04:00 |
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hondacrx
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24a9e5e1d8
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Scripts/InstanceScript: Implement database framework for managing spawn groups based on boss state.
Port From (https://github.com/TrinityCore/TrinityCore/commit/608c9aaabfcdbaf09edd11cdf268c243b3e69478)
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2020-08-24 11:13:45 -04:00 |
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hondacrx
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df0ee4462c
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Core/Instances: Fixed and optimized instance id reuse
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbdf8784a5c03dfcb575ef7b760a62d0d9d2acc1)
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2020-07-22 14:07:02 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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c7f160557f
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Core/Instance: stop updating the instance resettimes based on creature respawns
Port From (https://github.com/TrinityCore/TrinityCore/commit/7dcc185a151745c8a12e23708bb5d457e5796032)
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2020-05-12 17:28:03 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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e95115dc94
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Core/DataStores: Updated db2 structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
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2019-10-29 13:09:23 -04:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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2d2a72ce3e
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Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
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2019-08-17 11:23:32 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
|
8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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