hondacrx
|
418a0ec8ca
|
Core/DB: Fix AnimationData structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e52f9fdf566320fd586127692c5a1c16e34f741)
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2021-11-03 17:10:04 -04:00 |
|
hondacrx
|
798066708f
|
Core/GuildFinder: Remove as preparation for 9.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/edc94e8ae8c5ddd46b53c706161a5511b3a3bcc3)
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2021-11-03 17:08:23 -04:00 |
|
hondacrx
|
e2673c627d
|
Core/DataStores: Load CurrencyContainer, GarrMission, JournalEncounter, JournalEncounterSection, JournalInstance, JournalTier, KeystoneAffix, MapChallengeMode, MawPower and SoulbindConduitRank
Port From (https://github.com/TrinityCore/TrinityCore/commit/70a62c39785e65711c5068289e2eaba7fc0880c3)
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2021-11-03 17:02:14 -04:00 |
|
hondacrx
|
dce33d2b71
|
Core/Spells: Include RealPointsPerLevel when determining if aura is negative.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c10ea614918ccbb6e0601117fd024a6e8c91a0b2)
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2021-11-03 16:22:28 -04:00 |
|
hondacrx
|
ba26dd0a68
|
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival at final node.
Port From (https://github.com/TrinityCore/TrinityCore/commit/390001fa624ef996d2ae5331e201f9e2d640211b)
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2021-11-03 16:21:01 -04:00 |
|
hondacrx
|
d5bdf04cca
|
Misc updates.
|
2021-11-03 12:34:28 -04:00 |
|
hondacrx
|
5a90a3ddde
|
Scripts/Auras: Lookup aura scripts by their type, not name
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fc8c86e9a47194a1b271fbcf7bf9e85cb3f0826)
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2021-11-03 12:31:46 -04:00 |
|
hondacrx
|
b1e6aabee7
|
Scripts/Spells: Implement Demon Hunter Havoc talent "First Blood"
Port From (https://github.com/TrinityCore/TrinityCore/commit/62e444e4b0ef7199e5ce40b216c13fb57a6e56ec)
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2021-11-03 12:25:48 -04:00 |
|
hondacrx
|
f649596651
|
Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fdb3f4159e5e7865429e5b7212fba1ef602e6839)
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2021-11-03 11:59:34 -04:00 |
|
hondacrx
|
049f8c758f
|
Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no longer gain HP.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c8b11f7e3db8b40a0c02a759d722dff0f7c55fe8)
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2021-11-03 11:55:52 -04:00 |
|
hondacrx
|
fde411266d
|
Core/EscortAI: initialize run state before filling waypoints
Port From (https://github.com/TrinityCore/TrinityCore/commit/b606c22dfdf204f8b49bce78304ed1ad1eec9029)
|
2021-11-03 11:54:05 -04:00 |
|
hondacrx
|
daa72123a2
|
Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e294f54e400816905e9748b0cd3186d2e6d8642)
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2021-11-03 11:53:05 -04:00 |
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hondacrx
|
02ad0a2284
|
Core/Threat: Properly sequence checking offline state _after_ adding the reference to the threat list. This ensures IsEngagedWith reports consistent values for downstack calls in Creature.
Port From (https://github.com/TrinityCore/TrinityCore/commit/35e53839291c3782acca46d2f88f84b86d6e15b1)
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2021-11-03 11:50:57 -04:00 |
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hondacrx
|
f4c1e8cbbe
|
Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That's not what the function does, folks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/26ca7b0fc2907f861d2cdbf1e8699b364518501b)
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2021-11-03 11:49:08 -04:00 |
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hondacrx
|
3a49852fa7
|
Core/Conditions: Added conditions for old areatrigger system (AreaTrigger.db2)
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ebd5926fb61a5457d7048504d2f92bc3c9318ab)
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2021-11-03 11:47:35 -04:00 |
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hondacrx
|
0bfef874de
|
Core/Conversations: Dropped time fields and calculate them using db2 data
Port From (https://github.com/TrinityCore/TrinityCore/commit/94b14e4f6355a7bab8004dcc2ecadadbc52833de)
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2021-11-03 11:44:33 -04:00 |
|
hondacrx
|
46e896cbc6
|
Core/Conditions: Added conversation line source type
Port From (https://github.com/TrinityCore/TrinityCore/commit/03c0f787a1390eb50789f5bda104bbe40dda3c77)
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2021-11-03 11:12:40 -04:00 |
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hondacrx
|
e255a0b3e5
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Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and taunting units can no longer be suppressed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c323758631fe5e414e7e2bb002b5ba89aa449834)
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2021-11-03 11:07:12 -04:00 |
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hondacrx
|
af21142819
|
Core/Entities: Minor refactor to viewer dependent updatefield writing to allow using viewer dependent dynamic updatefields
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8227f92d54e1e3130adb06fdd75c2338afa9414)
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2021-11-02 17:15:12 -04:00 |
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hondacrx
|
e7421549c3
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Core/RBAC: Simplification part 1. Nobody needs different permissions for each type of .go command.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ecb976ec9db8569f8c7601a05282c9d29778b4)
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2021-11-02 17:05:18 -04:00 |
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hondacrx
|
6e5159bde3
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Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/def2e699b046d888e43aefe9479176488e545ac0)
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2021-11-02 17:01:36 -04:00 |
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hondacrx
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5156f559ec
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Scripts/Commands: Cleanup and trinity_string for .go instance.
Port From (https://github.com/TrinityCore/TrinityCore/commit/af8b4853da9e7464d75623bc06851e3290e23d11)
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2021-11-02 16:59:53 -04:00 |
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hondacrx
|
3335ae937d
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Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
Port From (https://github.com/TrinityCore/TrinityCore/commit/55cb4f9a6d614943ffe70b7e17ca74aeeafe3a18)
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2021-11-02 14:29:49 -04:00 |
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hondacrx
|
7a6670c61c
|
Core/Maps: Fix a crash when spawning a spawn group
Port From (https://github.com/TrinityCore/TrinityCore/commit/19f24b3e40c5dd56939824a50846fcb437f4a8cd)
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2021-11-02 14:25:36 -04:00 |
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hondacrx
|
dad2f6c5a5
|
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
Port From (https://github.com/TrinityCore/TrinityCore/commit/d57e74b3b592536ffd32a92a342eb0abc6e05e62)
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2021-11-02 14:22:09 -04:00 |
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hondacrx
|
d76e1918aa
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Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fd930d4c830c36bddc9b2a5fd3650b41a914ed38)
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2021-11-02 14:21:20 -04:00 |
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hondacrx
|
4d14f2f992
|
Core/Spells: Clean up some assist checks (no behavior change)
Port From (https://github.com/TrinityCore/TrinityCore/commit/8760b7322e2d6417956fe5ddf08bb7b1268c734e)
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2021-11-02 14:19:45 -04:00 |
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hondacrx
|
6a159b90a1
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Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d81a74bc98533d6c443b59a945b7e92cc7e87295)
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2021-11-02 14:17:30 -04:00 |
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hondacrx
|
5e29a231c9
|
Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios.
Port From (https://github.com/TrinityCore/TrinityCore/commit/00b9c23e28dc19a3a9f45d1d5b86d203f55b2a7e)
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2021-11-02 14:16:25 -04:00 |
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hondacrx
|
78a466e5b6
|
Core/Unit: Some charm fixes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/34f9666f209ab3f281bf81de92c4bc1a164b0059)
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2021-11-02 14:14:58 -04:00 |
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hondacrx
|
430d163dee
|
Core/LFG: fixed random dungeon cooldown
Port From (https://github.com/TrinityCore/TrinityCore/commit/e88536f258dd187f1ee6855602501897138cf8b9)
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2021-11-02 14:06:31 -04:00 |
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hondacrx
|
aebbc968eb
|
Scripts/Commands: .npc info now includes react state info
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd239e8b0f945a70c9d738024bdc2d75d54575f4)
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2021-11-02 14:03:25 -04:00 |
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hondacrx
|
6f27d79873
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Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text
Port From (https://github.com/TrinityCore/TrinityCore/commit/437fb2aaba8850dd81a15d661c82403be9170c4e)
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2021-11-02 14:00:01 -04:00 |
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hondacrx
|
55746b1007
|
Core/Instances: Drop allowMount column in instance_template as it is already handled properly by SPELL_ATTR0_OUTDOORS_ONLY
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b171d7c019f0010ec05af92466261d4be78bfff)
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2021-11-02 13:34:29 -04:00 |
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hondacrx
|
ed85016d00
|
Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed
Port From (https://github.com/TrinityCore/TrinityCore/commit/b6f4b5340792bfdf5f73c6bccd3a5f4a926f00fa)
|
2021-11-02 13:30:59 -04:00 |
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hondacrx
|
0e1eeba55a
|
Misc fixes
|
2021-11-02 13:24:16 -04:00 |
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hondacrx
|
9edca0bd50
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Core/Threat: Further tweak to assist threat, all CC now prevents assist threat splitting (not just damage-breakable CC)
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a503ff597bf07c12202c510de8245b76755b668)
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2021-11-01 12:10:04 -04:00 |
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hondacrx
|
1e4fa35ac2
|
Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
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hondacrx
|
3f684eadf9
|
Core/Threat: Threat system adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/392a644dc8562ea54b9c185a2776fceb1006e2cd)
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2021-11-01 12:04:49 -04:00 |
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hondacrx
|
9b99019d44
|
Core/Unit: Inline some unnecessary helpers.
Port From (https://github.com/TrinityCore/TrinityCore/commit/395f58d651c7c370522ead6ba9a3c684d91e3a66)
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2021-11-01 11:26:40 -04:00 |
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hondacrx
|
ffb04bffc0
|
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
|
2021-11-01 11:19:47 -04:00 |
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hondacrx
|
fd24603aea
|
Core/Creatures: Restored old initialization order: AI after movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab95c5e9d7b848716e1c9432754f29c65cdb9382)
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2021-10-31 14:06:18 -04:00 |
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hondacrx
|
1e1364b379
|
Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.
Port From (https://github.com/TrinityCore/TrinityCore/commit/070bbb6707028d8c445c8e408d391f80df011d53)
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2021-10-31 14:04:49 -04:00 |
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hondacrx
|
26940fa650
|
Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
|
7050fda482
|
Core/Creature: Fall back to combat list if calling for help without threat list
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a91fe3fbe28e3bf36ab6107b9c6cbb842f65262)
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2021-10-30 20:22:04 -04:00 |
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hondacrx
|
faa2360995
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Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer use a target. Because that feature made no sense and was unused.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f6ceb4bf0c5f95c043e90708e9369f7199a4201b)
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2021-10-30 20:21:02 -04:00 |
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hondacrx
|
deea079d07
|
Core/Creature: Some adjustments to Creature.CallForHelp. Now works even if the Creature hasn't selected a victim yet.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b8329f6af801dae065a15322f07b95e83ed34fc)
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2021-10-30 20:18:02 -04:00 |
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hondacrx
|
0275a1405f
|
Core/LFG: Order group members before creating LFG group (leader > tank > healer > dps).
Port From (https://github.com/TrinityCore/TrinityCore/commit/fff5a32a13ae896ecd4288838f6678ce484f7e23)
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2021-10-30 20:16:25 -04:00 |
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hondacrx
|
e86e640c5a
|
Core/Loot/Gameobject: Tempspawned Gameobjects after looting
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c9e5cd3f3200b378ff09a6822ceb2b5bd223e3c)
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2021-10-30 20:10:17 -04:00 |
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hondacrx
|
1578935f08
|
Core/AI: Remove unnecessary parameter from DoZoneInCombat
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d48e8db7d0175af807e77214583058bf6e9c790)
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2021-10-30 20:08:11 -04:00 |
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