hondacrx
|
aac3003bc2
|
Core/Battleground: allow Random battleground and arena queues same time.
Port From (https://github.com/TrinityCore/TrinityCore/commit/a9e7464e0d1f201b4a84d7fd955018e3a2c2cc59)
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2021-09-26 11:44:23 -04:00 |
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hondacrx
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ba423331de
|
Core/SAI: Allow movements for creature using castflag 64 when silenced
Port From (https://github.com/TrinityCore/TrinityCore/commit/c0cb8fc1fe8e2079b9ae0f345e5d4ad2b1bfa730)
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2021-09-26 11:40:39 -04:00 |
|
hondacrx
|
3b4a440aa7
|
Core/SmartAI: Remove PauseMovement on AttackStart
Port From (https://github.com/TrinityCore/TrinityCore/commit/e7f93ca96d4fb8fefa7caeddf244fdca63f6b664)
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2021-09-26 11:39:15 -04:00 |
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hondacrx
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1bcd5a876e
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Core/Players: Prevent creating characters with duplicate names
Port From (https://github.com/TrinityCore/TrinityCore/commit/52de393f10dae4b21b84bd02aadf929b2283d8fe)
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2021-09-26 11:38:16 -04:00 |
|
hondacrx
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7befdbd11b
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Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
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2021-09-26 11:32:01 -04:00 |
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hondacrx
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9d5cf1d4ae
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Core/Movement: Fix a potential crash on newly created pets.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d9d6fbcb80eaab72acbe6ef09b9b1c29f2439c7)
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2021-09-26 10:31:46 -04:00 |
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hondacrx
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ad1975b277
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Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
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2021-09-26 10:29:27 -04:00 |
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hondacrx
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b2b482a1fe
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Core/Player: partial revert of m_items handling as it's cause of a exploit
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d1da4957cd7ee3320eed089ad213af09050ade1)
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2021-09-24 10:26:13 -04:00 |
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hondacrx
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6cf76372ac
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Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON
Port From (https://github.com/TrinityCore/TrinityCore/commit/69663cc94f8b90daa5f19192313d4c4129ba64cc)
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2021-09-24 10:23:22 -04:00 |
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hondacrx
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61b14b5da0
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Core/Spells: all bleed effects should ignore armor
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ea88f814a6be7487ef8a3d5c6237981d20f5063)
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2021-09-24 10:19:33 -04:00 |
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hondacrx
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dbfef1ee87
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Core/Auras: Don't save liquid auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/2bea816bbec6ba9d50f7bd6725806e81c6cafaae)
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2021-09-24 10:16:38 -04:00 |
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hondacrx
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3356b921ab
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Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPoint2D (from movement generators); functionality should be unchanged
Port From (https://github.com/TrinityCore/TrinityCore/commit/f69d12504ca3089439fa6d33b7c6e73e1585779f)
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2021-09-24 10:05:14 -04:00 |
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hondacrx
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3e663b9ac1
|
Cleanups
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2021-09-23 22:49:16 -04:00 |
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hondacrx
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4a61a40fb8
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Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
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2021-09-23 22:46:22 -04:00 |
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hondacrx
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64e1b9e34f
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Core/Items: Disable effects on items marked as legacy
Port From (https://github.com/TrinityCore/TrinityCore/commit/c34e0f80a0337ba582aeee17a478081f99a69686)
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2021-09-21 20:15:08 -04:00 |
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hondacrx
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2b08c49bbf
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Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR
Port From (https://github.com/TrinityCore/TrinityCore/commit/f8dda8a4fc696d07bb6007e49140cec1b7f60dd5)
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2021-09-21 20:04:54 -04:00 |
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hondacrx
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d771b5c9f6
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Core/Movement: Fixed chase distance calculation for hovering units
Port From (https://github.com/TrinityCore/TrinityCore/commit/33bf5d385451e12917c4e48f29b14554553c91df)
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2021-09-21 18:57:34 -04:00 |
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hondacrx
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ed1fa6282e
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Core/Creatures: Minor HasSpell method cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/a54e5bf4c8fda8595465b043effd4ce51ce3311d)
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2021-09-21 18:56:36 -04:00 |
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hondacrx
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076441a76a
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Core/Spells: always initialize hitinfo aura
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8226a1d6779724541c09265898a646c2b35d5d7)
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2021-09-21 18:55:25 -04:00 |
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hondacrx
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8a1cfbaeb1
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Core/Spells: fix delayed hit aura crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/c8d7289245c0d60f25f355452574c1258baa7380)
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2021-09-21 18:53:17 -04:00 |
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hondacrx
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d450d62adb
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Core/Spells: Update effect value calculations
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b882b2fa4305c8554d675d6c5ba46457c5188e4)
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2021-09-21 18:50:51 -04:00 |
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hondacrx
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4aabb695d5
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Core/AreaTriggers: Rename spell_areatrigger* tables to areatrigger_create_properties* according to last MiscValue research for areatrigger effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee73948a64fc3d767d37cd3cc7f44358c5274b83)
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2021-09-17 10:57:02 -04:00 |
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hondacrx
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87bc4be1b5
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Forgot the files.
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2021-09-13 13:39:22 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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7a5671ce22
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Core/Spells: autogenerate miss proc for spells with auras with hit chance -100
Port From (https://github.com/TrinityCore/TrinityCore/commit/50c5284602a2a80826b2de033e119bc0b6730fe9)
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2021-09-09 13:57:02 -04:00 |
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hondacrx
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647aca03c2
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Core/Entities: completely remove 60% melee miss cap as there is no proof of its existence
Port From (https://github.com/TrinityCore/TrinityCore/commit/a6e84ebfabdaef50c9e0039dea4ec52b88827b26)
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2021-09-09 13:55:36 -04:00 |
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hondacrx
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6e9d1ba1f7
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Core/Entities: don't skip immunity checks for positive spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/cfe69470a888082f21a639560f54e9c9ed2f3512)
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2021-09-09 13:53:16 -04:00 |
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hondacrx
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a0952d0776
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Core/Player: properly clear m_items array when unequipping items from the bag
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a386b97d2094a6d67039c7068edbf26000bbf5e)
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2021-09-09 13:51:36 -04:00 |
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hondacrx
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30bd4aa6b1
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Core/Entities: cleanup of weapon damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf7a624a344f86101b346bc74acd93a017cf3581)
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2021-09-09 13:49:46 -04:00 |
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hondacrx
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56a90ee5ca
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Core/Spells: fix issues with delayed spells and auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/f420a439f92d3504c1e2c8e33f5f50e5ee4fdaee)
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2021-09-09 13:44:56 -04:00 |
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hondacrx
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ab3bf08b60
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Core/Spells: only apply aura effects when needed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5491b7f89ff466b4f78e99801d135b2e736a7635)
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2021-09-09 13:39:25 -04:00 |
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hondacrx
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b9c8c54b28
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Core/Auras: fix auras apply on player when loading. Fixes Ghost aura flags and player deathstate
Port From (https://github.com/TrinityCore/TrinityCore/commit/071d112ed1f84c5be502f3121a3f362b913f33e2)
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2021-09-09 13:38:15 -04:00 |
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hondacrx
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b027dd4da8
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Core/Auras: cleanly remove linked auras when unapplying effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad2d904a75389c29c7613ce876368bf9563fcaaa)
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2021-09-09 13:36:37 -04:00 |
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hondacrx
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4573123717
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Core/Spells: Fix some issues with channeled spells and aura duration mods
Port From (https://github.com/TrinityCore/TrinityCore/commit/b2de3efb4b3e023874b6e28dd3a0a82b2c735ca8)
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2021-09-09 10:23:51 -04:00 |
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hondacrx
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ed98f4a2a4
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Some fixes
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2021-09-08 23:41:06 -04:00 |
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hondacrx
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0078a136a4
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Core/GameObject: Fix linked traps not being despawned properly and remove deprecated code
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffae92edd23a37d63aeed01544018944716b4a83)
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2021-09-08 23:40:52 -04:00 |
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hondacrx
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41b76ef203
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Core/Unit: Guardians no longer enter combat before reaching the target
Port From (https://github.com/TrinityCore/TrinityCore/commit/0de5fbb6c0aee0ef7fd7750dd8246f6ae576bc83)
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2021-09-08 23:37:19 -04:00 |
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hondacrx
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c790d78095
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Core/Entities: fix creatures ignoring immune flags.
Port From (https://github.com/TrinityCore/TrinityCore/commit/339a2acac86604c32a1501e0af3454b979ad1e1b)
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2021-09-08 23:36:28 -04:00 |
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hondacrx
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b071efe105
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Core/Spell: fix LoS checks for GameObject spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/50fe2dc7e305fa32d30bac6ad0ced2e5647ac02b)
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2021-09-08 23:35:22 -04:00 |
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hondacrx
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b530251d6c
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Core/Spells: Avoid static analysis false positive
Port From (https://github.com/TrinityCore/TrinityCore/commit/add2e6d212b356347241bfd1b52b37a447df74ce)
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2021-09-08 23:31:13 -04:00 |
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hondacrx
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7cfe3c0021
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Core/Spell: fix SendSpellMiss requiring caster Unit
Port From (https://github.com/TrinityCore/TrinityCore/commit/60ff73eeba93c7f97abff0eeb504cb4b5ff8a6cd)
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2021-09-08 23:26:14 -04:00 |
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hondacrx
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7770ef3f5e
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Core/Spell: fix target checks
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2ea26816e19224484377697311f3de1f4cc8f55)
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2021-09-08 23:21:51 -04:00 |
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hondacrx
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0b3177fc1f
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Core/Spells: register and apply individual aura effects on hit handler
Port From (https://github.com/TrinityCore/TrinityCore/commit/c07b9188dfc6f76bd909eea7cb8f5a8263b0e83e)
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2021-09-08 22:55:23 -04:00 |
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hondacrx
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f9779537a8
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Core/Spells: Fix periodic rolling adding bonuses twice
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fa95b4b57c1d843392d0c321cdabbc3a21e1d69)
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2021-09-08 22:52:23 -04:00 |
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hondacrx
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d3530ddf1c
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Fixed a crash in RequestEarlyLanding
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2021-09-08 17:41:20 -04:00 |
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hondacrx
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5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
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1e96f4a663
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Core/Auras: Fixed cherry-pick mistakes in Unit::RemoveMovementImpairingAuras and Unit::HasAuraWithMechanic
Port From (https://github.com/TrinityCore/TrinityCore/commit/9d7eee1a8cc0fbfe297f2114446e5f634255b3f3)
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2021-09-05 10:14:01 -04:00 |
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hondacrx
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fcb7edb93f
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Core/Spells: Remove leftover code from old mechanic - default spellpower scaling coefficients
Port From (https://github.com/TrinityCore/TrinityCore/commit/407e5aea1a0e9395f8a0dda58b004c5659e78b7b)
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2021-09-05 10:11:16 -04:00 |
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hondacrx
|
4c08eebc49
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Fixed two crashes
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2021-09-04 20:53:47 -04:00 |
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hondacrx
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cdd34e644a
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Fixes loading into server/creating new character.
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2021-08-31 13:20:06 -04:00 |
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