Hondacrx
|
e48d7c9778
|
Core/Auras: Fixed SPELLVALUE_AURA_STACK adding incorrect number of stacks on aura refresh
Port From (https://github.com/TrinityCore/TrinityCore/commit/4c605ce621a137f32cf02527d48e36fed1b6e235)
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2025-08-09 21:38:54 -04:00 |
|
Hondacrx
|
7fd54e6175
|
Core: Updated to 11.1.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/23624ed75abc8cbb77bb2e24a08e0836e4c41db5)
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2025-06-16 14:47:31 -04:00 |
|
Hondacrx
|
827c97a613
|
Core/Misc: Reduce differences between cores
Port From (https://github.com/TrinityCore/TrinityCore/commit/ff6a107ac0e7a82d728f8fd2fd8423743233a474)
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2025-06-15 17:10:38 -04:00 |
|
Hondacrx
|
aa4975855c
|
Core/Spells: Prevent even more cases of sending aura update packets for auras that aren't visible on client
Port From (https://github.com/TrinityCore/TrinityCore/commit/380b1f8986c20803ae7d8c2387d31a2645a7e508)
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2025-06-08 14:53:30 -04:00 |
|
Hondacrx
|
144cd4151b
|
Core/Objects: Removed type casts before accessing WorldObject::m_Events that became unneccessary after moving it from Unit to WorldObject
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc8874f30597a996eb30b7b278bcc71b2f082f10)
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2025-06-08 14:52:11 -04:00 |
|
Hondacrx
|
e68519679e
|
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when searching for area aura targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/84b0eca4476faa68d9cf06431bc60c9a61c6152f)
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2025-06-03 21:23:23 -04:00 |
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Hondacrx
|
52952deee3
|
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound depending on how many effects the spell has
Port From (https://github.com/TrinityCore/TrinityCore/commit/561b122364525deaee815ad900a78f1323c37776)
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2025-06-03 21:17:25 -04:00 |
|
Hondacrx
|
c496da9da0
|
Core/Auras: Fixed sending amounts for effects that need it, aren't first and don't have SPELL_ATTR8_AURA_POINTS_ON_CLIENT
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a1b81043eaae0e0feba2b693e1f004ac4791c30)
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2025-06-02 16:05:19 -04:00 |
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Hondacrx
|
56961a2ebc
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Core/Auras: Fixed aura stacks being reset to default max stack size when modified by SpellModOp::MaxAuraStacks and reaching the new limit
Port From (https://github.com/TrinityCore/TrinityCore/commit/586651031ee847232d0dabf3eff9e6b01075ef31)
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2025-05-25 11:07:45 -04:00 |
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Hondacrx
|
486d80ceb9
|
Core/Spells: Don't ignore power costs and reagents for spells triggered by SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_MISSILE, SPELL_EFFECT_FORCE_CAST, SPELL_AURA_PERIODIC_TRIGGER_SPELL, SPELL_AURA_PROC_TRIGGER_SPELL and fixed implementation of SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES
Port From (https://github.com/TrinityCore/TrinityCore/commit/54a83b4b689b7d2bbddb91fc79319dd806da8cc0)
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2025-05-25 11:04:24 -04:00 |
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Hondacrx
|
7946aa1958
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Core/Spells: Fixed spell with SPELL_AURA_MECHANIC_IMMUNITY_MASK failing to cast if they were supposed to purge effect they are granting immunity to (CreatureImmunities was not checked)
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1e4aa7980a6e91a330d615467b2c25b60dcbcc1)
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2024-08-26 16:24:24 -04:00 |
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Hondacrx
|
f908481bce
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Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS and removed banish special cases that were neccessary because that attribute wasn't correctly supported
Port From (https://github.com/TrinityCore/TrinityCore/commit/c968dedfee59db53fc912ac166309f3d87470821)
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2024-08-26 16:15:18 -04:00 |
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Hondacrx
|
e4e660c995
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Core/Spells: Replaced assert with startup error log
Port From (https://github.com/TrinityCore/TrinityCore/commit/8043b71708e2efd380c7a1f6a738a1e9e497706d)
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2024-08-26 00:03:26 -04:00 |
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Hondacrx
|
d231c06b8e
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Core/Spells: Implemented evoker empower spell mechanic
Port From (https://github.com/TrinityCore/TrinityCore/commit/a39d0db9ec64f6bf38716abaade5b7835f2db338)
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2024-08-19 18:48:32 -04:00 |
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Hondacrx
|
cf42b5e591
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Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascript to use it as example
Port From (https://github.com/TrinityCore/TrinityCore/commit/55ce5b150f716b6d470af80a9c31adf78e4cc198)
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2024-08-19 12:24:24 -04:00 |
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Hondacrx
|
bf0c457273
|
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechanic into heartbeat handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/d60b4e5b199d56477010941fc1d3aff9eb7064a2)
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2024-08-19 12:14:22 -04:00 |
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hondacrx
|
9d7a84d3a3
|
Core/Objects: Added ToWorldObject and ToItem
Port From (https://github.com/TrinityCore/TrinityCore/commit/6f6af6a1a1508508d0e42b90f0acf4f363cf91bd)
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2024-03-14 11:26:01 -04:00 |
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hondacrx
|
6abce678ca
|
Misc fixes
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2024-02-06 22:12:17 -05:00 |
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hondacrx
|
5869fbaee0
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Core/Spells: Named and implemented most of SpellAttr8
Port From (https://github.com/TrinityCore/TrinityCore/commit/dc9361fcc2eb16a59b52dfd8b0d47dfc1bf639be)
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2024-02-01 18:59:34 -05:00 |
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hondacrx
|
bb2df1c0f9
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Core/Spells: Named and implemented most of SpellAttr7
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e87bd7942d932225436940f62e26d48719a42dd)
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2024-02-01 15:39:38 -05:00 |
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hondacrx
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c00a8d32ea
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Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura applications while dead without removing the aura)
Port From (https://github.com/TrinityCore/TrinityCore/commit/0f7dd4eadf90a5407fd232d083485430d725152f)
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2024-02-01 10:27:09 -05:00 |
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hondacrx
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0b81750b42
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Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoeLineOfSight, IsHarmful, PlayersOnly, EnforceLineOfSightToChainTargets
Port From (https://github.com/TrinityCore/TrinityCore/commit/69317c25947e682036813aa7f6e9200056232a13)
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2024-01-30 10:39:11 -05:00 |
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hondacrx
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902b217d88
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Core/Auras: Implement SPELL_ATTR13_PERIODIC_REFRESH_EXTENDS_DURATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1f345756ba34ccf4d4dd07b90c254097a240b51)
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2024-01-30 09:39:40 -05:00 |
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hondacrx
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cda53c8e7f
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Some cleanups. (might break build for scripts as they are a WIP)
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2023-10-08 10:35:31 -04:00 |
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hondacrx
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ccb5341c21
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Some misc cleansup.
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2023-10-06 17:33:20 -04:00 |
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hondacrx
|
7b2d198832
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Core/Auras: Treat auras with more than 1 active stack as using stacks too (max stack could have been changed from 0 to something else using spell mods)
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0ab6330c1ef096b650702633a60181b9ecdd351)
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2023-09-13 20:46:56 -04:00 |
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hondacrx
|
d7c2fa52f4
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Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
Port From (https://github.com/TrinityCore/TrinityCore/commit/9cdf3530f41e18fc815e7b164e40c01a18c3d757)
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2023-09-13 18:18:29 -04:00 |
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hondacrx
|
913cfa0fbd
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Core/Spells: Fixed spell duration scaling with combo points
Port From (https://github.com/TrinityCore/TrinityCore/commit/9e68fd1458551ab0f007b6044c9220da8f7d4199)
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2023-09-12 18:00:30 -04:00 |
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hondacrx
|
003942efba
|
Core/Auras: Remove incorrect implementation of SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER (this attribute does something else)
Port From (https://github.com/TrinityCore/TrinityCore/commit/799d63ce2cdf9b8cb7a74f9806178f9fefaba471)
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2023-09-12 15:02:20 -04:00 |
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hondacrx
|
66c1b205ef
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Scripts/Spells: Modernize spell script internals a bit
Port From (https://github.com/TrinityCore/TrinityCore/commit/228c56f3c5e23345cf2b5a391c614e52f61fe7f9)
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2023-09-04 13:05:19 -04:00 |
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hondacrx
|
b7a8a88a76
|
Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE attribute
Port From (https://github.com/TrinityCore/TrinityCore/commit/15451ce699540c7d175f4a24d257778dedb0e3d7)
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2023-04-21 18:32:54 -04:00 |
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hondacrx
|
8921432333
|
Core/Spells: Added additional validation to loading spell_linked_spell to prevent infinite loops
Port From (https://github.com/TrinityCore/TrinityCore/commit/badb55bfd97c16fecfb8cd73ba99e39ecb6b622d)
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2023-01-23 00:24:27 -05:00 |
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hondacrx
|
f73e64396f
|
Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
|
1ee88435c5
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Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL_ATTR13_ALLOW_CLASS_ABILITY_PROCS attributes
Port From (https://github.com/TrinityCore/TrinityCore/commit/33954538bc30650f639e258eeb057c1340f4c949)
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2023-01-11 00:47:11 -05:00 |
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hondacrx
|
7357a98adc
|
Core/Auras: Improve aura interactions with immunities on spell effect level
Port From (https://github.com/TrinityCore/TrinityCore/commit/66b03acc47665cd79646096e13aa8c6b513675aa)
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2022-09-07 15:22:28 -04:00 |
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hondacrx
|
8caa99803f
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Fixes aura assert by not removing player when crash from map.
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2022-08-01 11:32:31 -04:00 |
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hondacrx
|
16ce1fe55b
|
Core/Spells: Refactor heal absorb code
Port From (https://github.com/TrinityCore/TrinityCore/commit/f25aceab282f1c3828015dec6af0505a82130674)
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2022-07-29 17:49:01 -04:00 |
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hondacrx
|
0affdfbda0
|
Core/Spells: Implement OnEffectAbsorbHeal and AfterEffectAbsorbHeal hooks
Port From (https://github.com/TrinityCore/TrinityCore/commit/44236c70787eae0239fb636e217305dfa043bf71)
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2022-07-29 17:42:49 -04:00 |
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hondacrx
|
0224d95b91
|
Core/Spells: Increase search radius for avoid problems with some spells that can't find units with huge combat reach
Port From (https://github.com/TrinityCore/TrinityCore/commit/b52ce8e65e8998df1b243b854129d359ee2d25ae)
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2022-06-15 16:09:33 -04:00 |
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hondacrx
|
5d06fd77be
|
Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROC
Port From (https://github.com/TrinityCore/TrinityCore/commit/0710fd0ee09c6fd7cdd990d7a1d44cedb2a6034d)
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2022-06-01 16:09:27 -04:00 |
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hondacrx
|
399d39a4b9
|
Core/Spells: Implemented SPELL_ATTR5_AURA_UNIQUE_PER_CASTER
Port From (https://github.com/TrinityCore/TrinityCore/commit/91ca5527d64ac0bbcb22b2c03db480b7860e6bab)
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2022-06-01 15:48:06 -04:00 |
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hondacrx
|
35b5a28821
|
Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENT
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ef983f689177660f2d4c16c7063040c7fb0236d)
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2022-06-01 13:47:28 -04:00 |
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hondacrx
|
13701dac7c
|
Core/Spells: Rename SpellAttr5 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/738f285432b1ef6109d1c54ab7f40d743a994631)
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2022-06-01 13:45:46 -04:00 |
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hondacrx
|
62c2d34f1a
|
Core/Spells: Rename SpellAttr4 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/8d16a79dea4c0100d36e13b068c42499a3a48154)
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2022-06-01 13:37:39 -04:00 |
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hondacrx
|
8cddeb0fc5
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Core/Spells: Rename SpellAttr3 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/88d7b58a3dd8b0eb95c233a20c1608ddce73d9ea)
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2022-06-01 13:01:55 -04:00 |
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hondacrx
|
a198e03a1d
|
Core/Spells: Rename SpellAttr2 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/dda375b9868d6dbe2a4d58b386bb90ae41d25e0d)
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2022-06-01 11:53:42 -04:00 |
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hondacrx
|
a2d9499152
|
Core/Spells: Rename SpellAttr1 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/c88b602a2c7eda598a4205dd0ec9f562c31f21b0)
|
2022-05-31 22:13:24 -04:00 |
|
hondacrx
|
dc6eb46302
|
Core/Spells: Rename SpellAttr0 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/a31e6819447626cd7b6967665001ea89bf6a0298)
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2022-05-31 21:05:21 -04:00 |
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hondacrx
|
5575703997
|
Revert "Core/Spells: Force Invisibility (mage) to leave combat."
Port From (https://github.com/TrinityCore/TrinityCore/commit/2065e0620704bf9ae7f0d25a7111ec2f65cdcde5)
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2022-05-30 15:12:14 -04:00 |
|
hondacrx
|
9b6540c91d
|
Misc fixes
|
2022-05-26 20:08:54 -04:00 |
|