hondacrx
|
0d68984717
|
Misc fixes, and added GetDebugInfo() which was missed.
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2022-01-05 13:11:32 -05:00 |
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hondacrx
|
673d2fff40
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Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f3904f8fd4e7536d1e7ba8e701f4774519fd867)
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2022-01-04 18:46:40 -05:00 |
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hondacrx
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4c0eb3f2e2
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Scripts/FollowerAI: Some cleanup:
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c3eb07889f72955879c8a0e0881b51befb60067)
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2022-01-02 13:06:01 -05:00 |
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hondacrx
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e7ab9031ac
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Core/AI: No longer do strange things when told to enter evade mode while there's no need to do so, typically by terrible legacy code.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3269c4278933d65ef0df619a50cbd0b851cab4fc)
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2022-01-01 17:58:34 -05:00 |
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hondacrx
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9b3fe829d6
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Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf
Port From (https://github.com/TrinityCore/TrinityCore/commit/493fe066f6b107a9f356d693c5d37d878d3a63eb)
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2022-01-01 16:35:15 -05:00 |
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hondacrx
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8766de8286
|
Fixes loading server and loggin in.
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2021-12-27 22:37:53 -05:00 |
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hondacrx
|
74133edce1
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Misc fixes/missed stuff
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2021-12-27 18:11:38 -05:00 |
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hondacrx
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55c298be9f
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Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
Port From (https://github.com/TrinityCore/TrinityCore/commit/eee950cdd7bcbe9443a53ea5c4cce35444a503f7)
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2021-12-27 18:09:58 -05:00 |
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hondacrx
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9b2d1e67b6
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Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5e58cef694d3db65f0a27b93099ae4e517685a4)
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2021-12-27 17:39:42 -05:00 |
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hondacrx
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0f98aec1cd
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Core/DB: Unify creature_respawn and gameobject_respawn into a single respawn table
Port From (https://github.com/TrinityCore/TrinityCore/commit/be05590a12607cbf6c7f8e5436cfac0fb3625128)
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2021-12-27 17:32:36 -05:00 |
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hondacrx
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b7f85e9e43
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Entities/GO: FindNearestGameObject no longer incorrectly returns despawned gameobjects.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6de4c3cd72de1c7ae6e467b09ec181445b397338)
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2021-12-27 16:56:27 -05:00 |
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hondacrx
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828fafbcc8
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Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
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2021-12-27 16:29:29 -05:00 |
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hondacrx
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a693bed211
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Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2225cb120100da741814dec7515b191cc68f07be)
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2021-12-27 15:51:24 -05:00 |
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hondacrx
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5ba1f34108
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Core/Instance: add new method
Port From (https://github.com/TrinityCore/TrinityCore/commit/934b72262d390f4e2cb87f07a4c1512a24a3b0d0)
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2021-12-26 19:27:28 -05:00 |
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hondacrx
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b456a0403f
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Core/Instance: add new hook & method
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a63200e40d286dd49cc90135a519b0680a6f435)
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2021-12-26 19:25:32 -05:00 |
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hondacrx
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f624076063
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Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlayers handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/70fd6e7398040dc197c3470c6db8aa82f4e42ab1)
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2021-12-26 19:21:16 -05:00 |
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hondacrx
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3cf7f6b831
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Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d7c1530a65a7ff1bd10775c4a35269b2416538)
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2021-12-24 20:15:10 -05:00 |
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hondacrx
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79e33b6a4a
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Core/Misc: don't allow FindNearestCreature() and FindNearestGameObject() searches to return the entity that called them.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2bcfc6680c899ac4e94d71c7b864379ce69f9654)
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2021-12-22 20:16:49 -05:00 |
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hondacrx
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c37e1c9f7d
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gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
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f5695f0cf2
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MMaps Updates, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore)
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2021-12-02 14:50:55 -05:00 |
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hondacrx
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334720dafe
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Core/Movement: Fix some undermap issues with random movement/fear/blink
Port From (https://github.com/TrinityCore/TrinityCore/commit/4fcc4a330044e84baa1f58ff13e1b4ea7775eb66)
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2021-11-29 17:46:46 -05:00 |
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hondacrx
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bc17b34ab7
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Check player conditions to enter instance
Port From (https://github.com/TrinityCore/TrinityCore/commit/70cd58765e2e78a691de6b2adf82418bd1e208f8)
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2021-11-29 14:50:15 -05:00 |
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hondacrx
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387c101475
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Core/MapScripts: Add support to GameObjects to SCRIPT_COMMAND_DESPAWN_SELF
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8396f682cebfcbd9ecc15a42194119a74185627)
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2021-11-23 22:54:42 -05:00 |
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hondacrx
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dab1702214
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Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL
Port From (https://github.com/TrinityCore/TrinityCore/commit/3acb4204440f5dcbbc0f17816de24a3244e53771)
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2021-11-23 21:36:51 -05:00 |
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hondacrx
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3ab092a655
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Core/Spells: Implemented SummonPropertiesFlags: UseSummonerFaction & IgnoreSummonerPhase
Port From (https://github.com/TrinityCore/TrinityCore/commit/a832435b9787c1997da87a124ff99bf06251aa07)
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2021-11-16 13:23:42 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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7a6670c61c
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Core/Maps: Fix a crash when spawning a spawn group
Port From (https://github.com/TrinityCore/TrinityCore/commit/19f24b3e40c5dd56939824a50846fcb437f4a8cd)
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2021-11-02 14:25:36 -04:00 |
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hondacrx
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d76e1918aa
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Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fd930d4c830c36bddc9b2a5fd3650b41a914ed38)
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2021-11-02 14:21:20 -04:00 |
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hondacrx
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0e1eeba55a
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Misc fixes
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2021-11-02 13:24:16 -04:00 |
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hondacrx
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1e4fa35ac2
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Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
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hondacrx
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26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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dbbfee4ab0
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Core/Maps: Continue updating creatures that own auras applied to players.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7e5931b4947d2b0590b073381a4acb10056366c)
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2021-10-17 09:27:41 -04:00 |
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hondacrx
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2d976d7421
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Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation)
Port From (https://github.com/TrinityCore/TrinityCore/commit/68c2fc8ff58d9ad272e8e17391a6bb6c3743923b)
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2021-10-16 17:59:01 -04:00 |
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hondacrx
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5994c4e5fb
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Fixed wrong area flags, Fixes resting in city.
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2021-10-15 18:05:40 -04:00 |
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hondacrx
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58550514e6
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Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/1673b6e2ff69b9a59522892280e91cc5085a5ec0)
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2021-10-11 19:49:26 -04:00 |
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hondacrx
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d2bcc321f5
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Core/Scenes: Implemented spell created SceneObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
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2021-10-11 17:21:33 -04:00 |
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hondacrx
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8ccf252ac3
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Core/Players: Implemented selecting Exile's Reach during character creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/d54edfeb8bd9e525bac62677b8f9dffbaa5124c3)
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2021-10-03 12:02:20 -04:00 |
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hondacrx
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b1152ac9fa
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Core/Players: Save homebind location on creation instead of delaying it to first login
Port From (https://github.com/TrinityCore/TrinityCore/commit/696be301d304e92245c1d332c28ae61b0390e330)
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2021-10-02 21:01:21 -04:00 |
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hondacrx
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540f72ccc3
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Core/Transports: Store information about continent transports
Port From (https://github.com/TrinityCore/TrinityCore/commit/2d7af28e9fe8958ecb5b302b8fee96b75320f84d)
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2021-10-02 20:38:25 -04:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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7befdbd11b
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Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
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2021-09-26 11:32:01 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
|
e97ffa304d
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Core/Spells: rework part 4: iterate over effects first
Port From (https://github.com/TrinityCore/TrinityCore/commit/65dca120d34febdaa84a63e17f638ab0fa59b3df)
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2021-08-28 22:35:39 -04:00 |
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hondacrx
|
5ff5fb7d3f
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Core/Spells: rework part 2: Split up target selection logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/52ae3c89d1d4dbcff309d940fd41c7212edc77b7)
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2021-08-28 14:40:52 -04:00 |
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hondacrx
|
89058fec83
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Core/Movement: Fixed creature hover
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e2b29861878fda2d27156c71a1d8ed7dbe0b4fe)
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2021-08-24 11:10:59 -04:00 |
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hondacrx
|
2b261a03d3
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Core/Maps: Fixed outdoors check
Port From (https://github.com/TrinityCore/TrinityCore/commit/43b944bf92e9851bbebb6c2bb0169b9b2018cfcd)
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2021-08-22 23:14:19 -04:00 |
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hondacrx
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06fe13fbab
|
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e47e95b6dc89a7332ae4d5d833639e4f30f3d8c5)
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2021-08-09 11:33:30 -04:00 |
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hondacrx
|
85ffed189f
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Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1)
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2021-08-09 09:37:36 -04:00 |
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hondacrx
|
50fcbd3aaf
|
Some cleanups
|
2021-07-08 13:01:46 -04:00 |
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