hondacrx
|
7f5dfd0025
|
Core/Maps: Fix crash caused by setActive(false) called after DespawnOrUnsummon()
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd825c56148ed9530e4a314bc91f29ddc86b7122)
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2021-12-01 22:59:01 -05:00 |
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hondacrx
|
b4febb11c8
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Core/Object: Range check, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b717603a9b3a676e800fc401f4544735287791a9)
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2021-12-01 22:57:42 -05:00 |
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hondacrx
|
25f95d9f9d
|
Core/GameObjects: Defined more GameObjectFlags and GameObjectDynamicLowFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/21fefb31893dba5b6e2b909a672a3925a1534965)
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2021-12-01 11:08:49 -05:00 |
|
hondacrx
|
334720dafe
|
Core/Movement: Fix some undermap issues with random movement/fear/blink
Port From (https://github.com/TrinityCore/TrinityCore/commit/4fcc4a330044e84baa1f58ff13e1b4ea7775eb66)
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2021-11-29 17:46:46 -05:00 |
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hondacrx
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356bbb8823
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Core/Objects: use the actual collision height of players and creatures to get more accurate liquid status results
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5daa2ad49a5a5d23ec4fae7508998ff9b1b6ad1)
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2021-11-29 17:27:43 -05:00 |
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hondacrx
|
b509aac0cd
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Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a413ae5431fb078e14fe91196246bb67d9cbb30)
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2021-11-23 22:45:57 -05:00 |
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hondacrx
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b5d1877d0e
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Core/Spells: Fixed crash with some gameobject spell casters
Port From (https://github.com/TrinityCore/TrinityCore/commit/f24e16a460e81e8bf6efe26498a31f5cfc559d78)
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2021-11-18 20:19:10 -05:00 |
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hondacrx
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705a2fe3a1
|
Fixes/cleanups from b026ee7ef8, And misc fixes/crashes.
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2021-11-16 19:45:02 -05:00 |
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hondacrx
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527f117701
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Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new objects in all cases.
Port From (https://github.com/TrinityCore/TrinityCore/commit/234a680d3a04142d0f99dfc316b6442d8a51bad1)
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2021-11-15 23:24:39 -05:00 |
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hondacrx
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c48696da32
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Core/Player: Clean up duel related code. Fix a check for abusive client behavior, code style.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7c062db94b1c2d28329c5f0ddc2fee74a6c07c35)
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2021-11-15 19:56:36 -05:00 |
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hondacrx
|
b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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032f9a55f3
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Cleanup some warnings.
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2021-11-15 16:11:20 -05:00 |
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hondacrx
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80d6b08c13
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Core/Movement: Corrected values sent in knockback packet when speedXY < 0
Port From (https://github.com/TrinityCore/TrinityCore/commit/732a8ee26199d7f04c692fa64f96955db13cf69d)
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2021-11-08 10:44:57 -05:00 |
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hondacrx
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f766a06c8d
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Core/Movement: Remove random direction knockbacks and instead use unit orientation
Port From (https://github.com/TrinityCore/TrinityCore/commit/581d5146781355603d00703be2ac629286ed2e2b)
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2021-11-07 20:45:07 -05:00 |
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hondacrx
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8563fa8952
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Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c8a058120dcf2c3ff8592886cb842ca889e0411)
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2021-11-07 20:27:03 -05:00 |
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hondacrx
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0bfef874de
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Core/Conversations: Dropped time fields and calculate them using db2 data
Port From (https://github.com/TrinityCore/TrinityCore/commit/94b14e4f6355a7bab8004dcc2ecadadbc52833de)
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2021-11-03 11:44:33 -04:00 |
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hondacrx
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af21142819
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Core/Entities: Minor refactor to viewer dependent updatefield writing to allow using viewer dependent dynamic updatefields
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8227f92d54e1e3130adb06fdd75c2338afa9414)
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2021-11-02 17:15:12 -04:00 |
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hondacrx
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4d14f2f992
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Core/Spells: Clean up some assist checks (no behavior change)
Port From (https://github.com/TrinityCore/TrinityCore/commit/8760b7322e2d6417956fe5ddf08bb7b1268c734e)
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2021-11-02 14:19:45 -04:00 |
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hondacrx
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6a159b90a1
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Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d81a74bc98533d6c443b59a945b7e92cc7e87295)
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2021-11-02 14:17:30 -04:00 |
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hondacrx
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1e4fa35ac2
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Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
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hondacrx
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e9c6424cd8
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Core/BattlePets: Misc fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/11cc5c0d3bd46b5e68bb549625ef9ca7294deb21)
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2021-10-16 18:12:25 -04:00 |
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hondacrx
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2d976d7421
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Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation)
Port From (https://github.com/TrinityCore/TrinityCore/commit/68c2fc8ff58d9ad272e8e17391a6bb6c3743923b)
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2021-10-16 17:59:01 -04:00 |
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hondacrx
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d2bcc321f5
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Core/Scenes: Implemented spell created SceneObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
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2021-10-11 17:21:33 -04:00 |
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hondacrx
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5de61110b3
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Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2
Port From (https://github.com/TrinityCore/TrinityCore/commit/de326d789ed955de819e0cbf37676716a038ad10)
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2021-10-08 10:36:08 -04:00 |
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hondacrx
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cf248ca95a
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Core/Scenes: Delay scenes sent when not in world until adding to map
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d93f0a5f79c5465341a850279466ce36232e72e)
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2021-10-05 13:48:39 -04:00 |
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hondacrx
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a5066c8b68
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Core/BattlePets: Misc fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cfd14d2a0a52ceb0d8203c31c7c6c487775bcee)
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2021-10-03 20:27:14 -04:00 |
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hondacrx
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727e0100a1
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Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
Port From (https://github.com/TrinityCore/TrinityCore/commit/555b2d40ecc22eb0ea4bf913b534ffa7197fa6fe)
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2021-10-03 13:55:43 -04:00 |
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hondacrx
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3c55b9e7a8
|
Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a0c4a3071cebf3d755a9bdb8e07d93b17f354db3)
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2021-10-03 13:01:31 -04:00 |
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hondacrx
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9afc755dec
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Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
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2021-09-26 14:00:30 -04:00 |
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hondacrx
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53ad19d2f9
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Core/Movement: move MoveSplineInit
Port From (https://github.com/TrinityCore/TrinityCore/commit/d59a6af9c694713fd868db4bae09df3f8b9e041e)
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2021-09-26 13:45:04 -04:00 |
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hondacrx
|
7befdbd11b
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Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
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2021-09-26 11:32:01 -04:00 |
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hondacrx
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ad1975b277
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Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
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2021-09-26 10:29:27 -04:00 |
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hondacrx
|
6cf76372ac
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Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON
Port From (https://github.com/TrinityCore/TrinityCore/commit/69663cc94f8b90daa5f19192313d4c4129ba64cc)
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2021-09-24 10:23:22 -04:00 |
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hondacrx
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dbfef1ee87
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Core/Auras: Don't save liquid auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/2bea816bbec6ba9d50f7bd6725806e81c6cafaae)
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2021-09-24 10:16:38 -04:00 |
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hondacrx
|
3356b921ab
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Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPoint2D (from movement generators); functionality should be unchanged
Port From (https://github.com/TrinityCore/TrinityCore/commit/f69d12504ca3089439fa6d33b7c6e73e1585779f)
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2021-09-24 10:05:14 -04:00 |
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hondacrx
|
3e663b9ac1
|
Cleanups
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2021-09-23 22:49:16 -04:00 |
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hondacrx
|
4a61a40fb8
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Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
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2021-09-23 22:46:22 -04:00 |
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hondacrx
|
4aabb695d5
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Core/AreaTriggers: Rename spell_areatrigger* tables to areatrigger_create_properties* according to last MiscValue research for areatrigger effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee73948a64fc3d767d37cd3cc7f44358c5274b83)
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2021-09-17 10:57:02 -04:00 |
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hondacrx
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6e9d1ba1f7
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Core/Entities: don't skip immunity checks for positive spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/cfe69470a888082f21a639560f54e9c9ed2f3512)
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2021-09-09 13:53:16 -04:00 |
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hondacrx
|
ed98f4a2a4
|
Some fixes
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2021-09-08 23:41:06 -04:00 |
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hondacrx
|
c790d78095
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Core/Entities: fix creatures ignoring immune flags.
Port From (https://github.com/TrinityCore/TrinityCore/commit/339a2acac86604c32a1501e0af3454b979ad1e1b)
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2021-09-08 23:36:28 -04:00 |
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hondacrx
|
7cfe3c0021
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Core/Spell: fix SendSpellMiss requiring caster Unit
Port From (https://github.com/TrinityCore/TrinityCore/commit/60ff73eeba93c7f97abff0eeb504cb4b5ff8a6cd)
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2021-09-08 23:26:14 -04:00 |
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hondacrx
|
7770ef3f5e
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Core/Spell: fix target checks
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2ea26816e19224484377697311f3de1f4cc8f55)
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2021-09-08 23:21:51 -04:00 |
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hondacrx
|
5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
|
949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
|
89058fec83
|
Core/Movement: Fixed creature hover
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e2b29861878fda2d27156c71a1d8ed7dbe0b4fe)
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2021-08-24 11:10:59 -04:00 |
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hondacrx
|
c3367b7508
|
Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST_***
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb6761c273d518eae6bab72fc9c2a2b6f93eec83)
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2021-08-15 09:05:23 -04:00 |
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hondacrx
|
5cf8cff41e
|
Core/Items: Implemented secondary shoulder transmog appearance
Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
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2021-08-11 20:38:21 -04:00 |
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hondacrx
|
06fe13fbab
|
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e47e95b6dc89a7332ae4d5d833639e4f30f3d8c5)
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2021-08-09 11:33:30 -04:00 |
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hondacrx
|
da5eb28902
|
Core/Entities: remove grid-wide visibility from setActive and implement another method for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/8713a623283b4d0e414a97b566854c1b21e8754b)
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2021-08-08 23:31:06 -04:00 |
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