Commit Graph

334 Commits

Author SHA1 Message Date
Hondacrx 337ba82a92 Core/Auras: Fixed SPELL_ATTR10_ROLLING_PERIODIC for auras that have 0 base amount and only scale from spell/attack power
Port From (https://github.com/TrinityCore/TrinityCore/commit/3545285ad7f95cb96500760b084fe40c36a26e04)
2024-08-05 14:55:03 -04:00
Hondacrx e9b21a91be Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
2024-08-04 15:18:22 -04:00
hondacrx 1e421b9f53 Misc fixes 2024-03-19 17:21:32 -04:00
hondacrx 9d7a84d3a3 Core/Objects: Added ToWorldObject and ToItem
Port From (https://github.com/TrinityCore/TrinityCore/commit/6f6af6a1a1508508d0e42b90f0acf4f363cf91bd)
2024-03-14 11:26:01 -04:00
hondacrx 4b9b81c7e2 Core/Objects: Implemented vignettes
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf6fb72b60b08dfbe6d5fb17fba55239944fca)
2024-03-13 21:09:46 -04:00
hondacrx e697a32f23 Core/Auras: Feign death will no longer cause creatures immune to it to drop combat (and then reenter it because the unit feigning death is considered valid)
Port From (https://github.com/TrinityCore/TrinityCore/commit/0c32277139a173c31043706d72e1cfe8830aaade)
2024-03-05 18:37:35 -05:00
hondacrx db05394d99 Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags
* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
Port From (https://github.com/TrinityCore/TrinityCore/commit/c541eda54d7e0dddeec329a6beac2948e0b0a40b)
2024-02-29 17:08:30 -05:00
hondacrx 1806eb52a3 Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
Port From (https://github.com/TrinityCore/TrinityCore/commit/b4064d38c83bc26efa20a248426a9b8cfea6793f)
2024-02-21 17:41:12 -05:00
hondacrx 6abce678ca Misc fixes 2024-02-06 22:12:17 -05:00
hondacrx 34253877b0 Core/AreaTriggers: Refactor
* Moved IsServerside to custom flags
* Flags moved from areatrigger_template to areatrigger_create_properties
* New field to create custom CreateProperties (IsCustom)
* New field to reference custom areatriggers (IsAreatriggerCustom)
* Moved fields for shape data to areatrigger_create_properties
Port From (https://github.com/TrinityCore/TrinityCore/commit/37eb2e64a6ad075e9866af6feb72bb4fbccb2adc)
2024-02-05 11:48:37 -05:00
hondacrx ad880fc6b5 Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes required items not be stored in inventory
Port From (https://github.com/TrinityCore/TrinityCore/commit/4dce6ab228c54319032b346d2d791262eac3d9cd)
2024-02-04 17:13:17 -05:00
hondacrx 0abe183fc9 Core/Spells: Implemented SPELL_AURA_MOD_FIXATE
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b9eaf0bdf9c6ae463c78d6a952330daaa1dcb63)
2024-02-04 00:35:42 -05:00
hondacrx 5869fbaee0 Core/Spells: Named and implemented most of SpellAttr8
Port From (https://github.com/TrinityCore/TrinityCore/commit/dc9361fcc2eb16a59b52dfd8b0d47dfc1bf639be)
2024-02-01 18:59:34 -05:00
hondacrx bb2df1c0f9 Core/Spells: Named and implemented most of SpellAttr7
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e87bd7942d932225436940f62e26d48719a42dd)
2024-02-01 15:39:38 -05:00
hondacrx c00a8d32ea Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura applications while dead without removing the aura)
Port From (https://github.com/TrinityCore/TrinityCore/commit/0f7dd4eadf90a5407fd232d083485430d725152f)
2024-02-01 10:27:09 -05:00
hondacrx 774f211f7a Core/Spells: Implemented NoImmunity spell effect attribute
Port From (https://github.com/TrinityCore/TrinityCore/commit/e883b61094c3a5d2e80d2165e53921631e72e33e)
2024-01-30 10:45:14 -05:00
hondacrx 0b81750b42 Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoeLineOfSight, IsHarmful, PlayersOnly, EnforceLineOfSightToChainTargets
Port From (https://github.com/TrinityCore/TrinityCore/commit/69317c25947e682036813aa7f6e9200056232a13)
2024-01-30 10:39:11 -05:00
hondacrx 902b217d88 Core/Auras: Implement SPELL_ATTR13_PERIODIC_REFRESH_EXTENDS_DURATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1f345756ba34ccf4d4dd07b90c254097a240b51)
2024-01-30 09:39:40 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx ccb5341c21 Some misc cleansup. 2023-10-06 17:33:20 -04:00
hondacrx bad3e89ee6 Core/Auras: Implement SPELL_ATTR8_PERIODIC_CAN_CRIT
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa2257681726caf16509940ef8c6d427cd85150e)
2023-09-14 04:56:05 -04:00
hondacrx 7e4c0f3aa3 Core/GameObject: Dropped flag should only spawn when debuff is not removed by default
Port From (https://github.com/TrinityCore/TrinityCore/commit/0367e1afc51916cb38c9ceecf1935fad0ea2d26a)
2023-09-14 04:39:25 -04:00
hondacrx 7b2d198832 Core/Auras: Treat auras with more than 1 active stack as using stacks too (max stack could have been changed from 0 to something else using spell mods)
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0ab6330c1ef096b650702633a60181b9ecdd351)
2023-09-13 20:46:56 -04:00
hondacrx d7c2fa52f4 Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
Port From (https://github.com/TrinityCore/TrinityCore/commit/9cdf3530f41e18fc815e7b164e40c01a18c3d757)
2023-09-13 18:18:29 -04:00
hondacrx 913cfa0fbd Core/Spells: Fixed spell duration scaling with combo points
Port From (https://github.com/TrinityCore/TrinityCore/commit/9e68fd1458551ab0f007b6044c9220da8f7d4199)
2023-09-12 18:00:30 -04:00
hondacrx 003942efba Core/Auras: Remove incorrect implementation of SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER (this attribute does something else)
Port From (https://github.com/TrinityCore/TrinityCore/commit/799d63ce2cdf9b8cb7a74f9806178f9fefaba471)
2023-09-12 15:02:20 -04:00
hondacrx b74cdf643f Core/GameObject: Implement GAMEOBJECT_TYPE_NEW_FLAG_DROP
Port From (https://github.com/TrinityCore/TrinityCore/commit/3cfc27f5ca81402ed41973a0206838e7a0352070)
2023-09-04 13:28:15 -04:00
hondacrx 66c1b205ef Scripts/Spells: Modernize spell script internals a bit
Port From (https://github.com/TrinityCore/TrinityCore/commit/228c56f3c5e23345cf2b5a391c614e52f61fe7f9)
2023-09-04 13:05:19 -04:00
hondacrx f6807e152c Core: Update to 10.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cea730fa23473a85c47451c3bd13df816f2b6e4)
2023-08-21 07:22:33 -04:00
hondacrx 0b1d41cc7b Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Port From (https://github.com/TrinityCore/TrinityCore/commit/a03455acbbbb6b070c9592a9c5c24c8f109dccc8)
2023-06-30 08:36:13 -04:00
hondacrx 645c06a460 Core/Auras: Implemented helper function to estimate total damage/healing done by a periodic effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3590184c0c31d080609af8e6edd3db33ac4cb8e)
2023-06-13 04:58:09 -04:00
hondacrx 12fabb103c Core/Auras: Fixed SPELL_AURA_LINKED_SUMMON summons not despawning when aura is removed from unit being removed from world
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d3e94d8e4351c694611776770b843fb59394b1e)
2023-05-30 05:00:38 -04:00
hondacrx 35961a0121 Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respective npc flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/205aba1ff3a6f1ff92a8b26af646fd25f139c697)
2023-05-21 18:38:55 -04:00
hondacrx dfceb4c044 Core: Update to 10.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/16bc74667e8996b64258718e95b97258dfc0217a)
2023-05-19 16:23:44 -04:00
hondacrx b7a8a88a76 Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE attribute
Port From (https://github.com/TrinityCore/TrinityCore/commit/15451ce699540c7d175f4a24d257778dedb0e3d7)
2023-04-21 18:32:54 -04:00
hondacrx 4879533cb1 Core/Auras: Implement caster selection of SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE (stored in MiscValue)
Port From (https://github.com/TrinityCore/TrinityCore/commit/5787c0173b738302f996f11a70db634253fb18c1)
2023-03-14 04:24:59 -04:00
hondacrx 138d0d2ed4 Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instead of just a bool indicating success
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8bb1739e99c503fc72b3a4a9ecede214c88396f)
2023-03-13 02:45:19 -04:00
hondacrx cd249ac67a Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new meaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/3400c5a52c8ea35e56d57326f904dc0127c33048)
2023-03-13 02:36:50 -04:00
hondacrx 8921432333 Core/Spells: Added additional validation to loading spell_linked_spell to prevent infinite loops
Port From (https://github.com/TrinityCore/TrinityCore/commit/badb55bfd97c16fecfb8cd73ba99e39ecb6b622d)
2023-01-23 00:24:27 -05:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 1ee88435c5 Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL_ATTR13_ALLOW_CLASS_ABILITY_PROCS attributes
Port From (https://github.com/TrinityCore/TrinityCore/commit/33954538bc30650f639e258eeb057c1340f4c949)
2023-01-11 00:47:11 -05:00
hondacrx 7d6b86fb2e Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY
Port From (https://github.com/TrinityCore/TrinityCore/commit/dbed48becc30e10b4b17d95f595056d08a987bad)
2023-01-05 17:26:59 -05:00
hondacrx a14038d374 Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY
Port From (https://github.com/TrinityCore/TrinityCore/commit/6515319b7542930ffe2237c309a3dc3773d70f72)
2023-01-05 17:22:24 -05:00
hondacrx e8cc7572f8 Core/Units: Implemented UNIT_VIS_FLAGS_INVISIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/9653f96f9930c1c27bfec887bdbdc1a81b10babd)
2023-01-04 16:30:14 -05:00
hondacrx 2dc12dbb69 Core/Spells: Extended mechanic mask to uint64
Port From (https://github.com/TrinityCore/TrinityCore/commit/de7c03c8385780f05530c2b3cf952a712d5f8f00)
2022-12-17 17:37:07 -05:00
hondacrx 21b5fe44f5 Core/Auras: Implement SPELL_AURA_MOD_BONUS_ARMOR_PCT and rename HandleModStatBonusArmor
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e9a6700d83f0ad07c7c56becfc3a62434707208)
2022-09-07 15:43:21 -04:00
hondacrx 7357a98adc Core/Auras: Improve aura interactions with immunities on spell effect level
Port From (https://github.com/TrinityCore/TrinityCore/commit/66b03acc47665cd79646096e13aa8c6b513675aa)
2022-09-07 15:22:28 -04:00
hondacrx 8caa99803f Fixes aura assert by not removing player when crash from map. 2022-08-01 11:32:31 -04:00
hondacrx 16ce1fe55b Core/Spells: Refactor heal absorb code
Port From (https://github.com/TrinityCore/TrinityCore/commit/f25aceab282f1c3828015dec6af0505a82130674)
2022-07-29 17:49:01 -04:00
hondacrx 0affdfbda0 Core/Spells: Implement OnEffectAbsorbHeal and AfterEffectAbsorbHeal hooks
Port From (https://github.com/TrinityCore/TrinityCore/commit/44236c70787eae0239fb636e217305dfa043bf71)
2022-07-29 17:42:49 -04:00