Commit Graph

102 Commits

Author SHA1 Message Date
hondacrx 250d7fb83b Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2641c4924022369d4af595925bf04d034db5d72)
2021-02-18 12:53:42 -05:00
hondacrx 67210c06fa Core/Maps: Oops guid is a ulong not a uint. 2021-02-14 13:13:27 -05:00
hondacrx 9a14cfe807 Core/Spawn: Limit saved/stored respawn time. - Limit to long maximum, for the compiled-for architecture.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3ac10f36fcc46c5e1537d69544a9294fc719ad2)
2021-02-09 13:15:12 -05:00
hondacrx addc831f0d Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-eliminate alive units
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cae71eac58bf37c6a2cbce2a60dd2aa1f7b4314)
2021-02-09 13:02:06 -05:00
hondacrx 4bfc02f1f3 Misc fixes. 2021-02-09 10:33:35 -05:00
hondacrx eb8b62276e Fix few crashes while loading server. 2021-02-04 20:24:46 -05:00
hondacrx 0d1bfff206 Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
2021-02-04 12:12:54 -05:00
hondacrx e59acb792e Core/AreaTriggers: Implementation for sever side area triggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/0417c5ff5fd68cd3344dede35afaab364870561b)
2021-02-04 11:20:41 -05:00
hondacrx cebee1621e Core/Commands: Fixes adding new creatures and gameobjects using in-game commands 2021-01-14 11:18:21 -05:00
hondacrx 970876df40 Fix crash when adding new gameobject with command. 2021-01-11 17:19:21 -05:00
hondacrx 9e8b56d16e Core/Instances: Use level requirements from MapDifficultyXCondition.db2 instead of access_requirement db table
Port From (https://github.com/TrinityCore/TrinityCore/commit/3afed1788a81fe65ee414c590936be65d69f9314)
2021-01-03 15:35:13 -05:00
hondacrx d605ebca38 Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute 2021-01-03 14:58:09 -05:00
hondacrx 6c973300de Core/Corpses: Fixed crash during loading corpses
Port From (https://github.com/TrinityCore/TrinityCore/commit/49f8b1dbb4e5468b23b678e327feb3d4e750ecb2)
2020-12-31 15:06:02 -05:00
hondacrx d6cfdce061 Fixes loading maps for some extractors using v2.0 header. Map file is the same just different header versionMagic. 2020-12-17 16:54:08 -05:00
hondacrx 3ca0947881 Core/Corpses: Fixed client crashes with player corpses
Port From (https://github.com/TrinityCore/TrinityCore/commit/93f2affbf2f70c619cdc41b073dd19827df20448)
2020-12-14 14:21:59 -05:00
hondacrx 923786c12c Core/Collision: Fixed false positive errors in console about vmap loading
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a406db50626ba9e9a64c8c3d9b6e5b7310ac527)
2020-12-13 17:33:31 -05:00
hondacrx f0037ab99f Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
2020-12-12 23:20:41 -05:00
hondacrx 7e2df34250 Misc cleanups/Fixes 2020-12-07 10:07:26 -05:00
hondacrx d40c2938a3 Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
2020-09-22 20:05:58 -04:00
hondacrx 98cc0484ce Core/Scripts: Implemented OnlyOnceAreaTriggerScript
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe938b99f843df3f6c120695db38f327bd55ea94)
2020-09-03 11:53:58 -04:00
hondacrx 2820d45a0d Misc fixes 2020-09-03 11:25:42 -04:00
hondacrx 18d7144ca6 Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
2020-08-24 21:21:27 -04:00
hondacrx 35c13d69ca Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/22b754c9e22cfdd9dab998ca45e6724b62760f78)
2020-08-24 19:13:15 -04:00
hondacrx 24a9e5e1d8 Scripts/InstanceScript: Implement database framework for managing spawn groups based on boss state.
Port From (https://github.com/TrinityCore/TrinityCore/commit/608c9aaabfcdbaf09edd11cdf268c243b3e69478)
2020-08-24 11:13:45 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx 193ad3a48d Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
2020-08-22 11:58:19 -04:00
hondacrx 062eecf20b Misc fixes 2020-08-20 23:21:53 -04:00
hondacrx 2773a4430f Misc fixes 2020-08-12 17:44:16 -04:00
hondacrx bc91e3492e Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus
Port From (https://github.com/TrinityCore/TrinityCore/commit/97afa3a609923bd9b7c0e9cfc52c29ba9dbfe35d)
2020-08-07 12:25:54 -04:00
hondacrx ddaaae896e So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
2020-07-23 19:01:15 -04:00
hondacrx 58e630448d Added new BoundaryUnionBoundary subclass of AreaBoundary
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e8ce5a70f90392e00bd3e7a76a678423b5432e8)
2020-07-23 18:31:55 -04:00
hondacrx f2e69a7757 Core/Maps: Corrected GetWaterOrGroundLevel
Port From (https://github.com/TrinityCore/TrinityCore/commit/2f27e41c3d9b20e59b1ee5c4de38a0c937e5a126)
2020-07-23 18:27:14 -04:00
hondacrx 286a200178 Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
2020-07-23 18:22:46 -04:00
hondacrx df0ee4462c Core/Instances: Fixed and optimized instance id reuse
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbdf8784a5c03dfcb575ef7b760a62d0d9d2acc1)
2020-07-22 14:07:02 -04:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx ac876b7c6c Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
2020-06-02 17:43:49 -04:00
hondacrx c695b3ee5f Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
2020-05-25 20:32:24 -04:00
hondacrx c7f160557f Core/Instance: stop updating the instance resettimes based on creature respawns
Port From (https://github.com/TrinityCore/TrinityCore/commit/7dcc185a151745c8a12e23708bb5d457e5796032)
2020-05-12 17:28:03 -04:00
hondacrx ffe569ffb7 Core/AI: AreaBoundary refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f79c9f69674618a7d7e2bf8484f9ec6ce15b2df)
2020-05-06 15:15:21 -04:00
hondacrx ba885908b7 Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
2020-05-06 14:34:20 -04:00
hondacrx 9ee0d404b7 Core/Misc: Defined new summon properties titles
Port From (https://github.com/TrinityCore/TrinityCore/commit/3700e0ef5de95dc79290cd16b5abacdd0d490570)
2020-04-25 00:30:04 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 63105504a4 Core/Items: Add ItemContext param to Item::Create function
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a2d9ad2f7673e2b7ee62b7cc6f1a19639d37864)
2019-11-23 00:44:38 -05:00
hondacrx 289f7a735a Core/Items: Implemented AzeriteItem
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab6ae44b638136665e2ae6c6a434ad7426621c39)
2019-11-13 19:13:33 -05:00
hondacrx e95115dc94 Core/DataStores: Updated db2 structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
2019-10-29 13:09:23 -04:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx 87d30caa49 Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
2019-09-01 10:37:14 -04:00
hondacrx 2d2a72ce3e Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
2019-08-17 11:23:32 -04:00
hondacrx d3bce6a75c Core/Misc: Fix various crashes, also related to multithreading
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad008c43b75080ec59aa973f1e2e4424332c34a4)
2019-08-16 22:03:02 -04:00