Commit Graph

217 Commits

Author SHA1 Message Date
Hondacrx 72563b8ca3 Spells/Auras: Implement SPELL_AURA_ACT_AS_CONTROL_ZONE
Port From (https://github.com/TrinityCore/TrinityCore/commit/66abfd1c530e81f24856825f7ebe5a1c1ba8c58e)
2024-09-02 22:52:08 -04:00
Hondacrx 03e2904f0d Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3763c338d9c1b007b76b0ca94c069bcfbbd8801)
2024-09-01 16:23:25 -04:00
Hondacrx b7b166c0f0 Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_CHEST and quest objectives
Port From (https://github.com/TrinityCore/TrinityCore/commit/31bd3804e35f63915a5d6d669b31add6c82d7010)
2024-08-26 17:41:44 -04:00
Hondacrx 5a9714a375 Core/SAI: Added support for StringIds to creature and gameobject targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/2ce40684595a0e49a7b2355012c2806952698ce4)
2024-08-05 17:23:37 -04:00
Hondacrx 54e6b02ffc Core/Entities: Added possibility to inherit StringIds from other entities
Port From (https://github.com/TrinityCore/TrinityCore/commit/88bbd27f8d007dca17bb0d244fcf7e753506734e)
2024-08-05 15:03:26 -04:00
Hondacrx f410597e4c Core/Entities: Update StringId assignment to use StringIdType
Port From (https://github.com/TrinityCore/TrinityCore/commit/9959a1373a1851e484ddef9268d98b116c5d8241)
2024-08-05 14:59:31 -04:00
Hondacrx b8d0b4bf2e Core/Entities: Added GetStringId helper methods
Port From (https://github.com/TrinityCore/TrinityCore/commit/5cea37153eb6675bf0a25320a1c11cd0ec4969b6)
2024-08-05 14:57:21 -04:00
Hondacrx e9b21a91be Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
2024-08-04 15:18:22 -04:00
hondacrx 9d7a84d3a3 Core/Objects: Added ToWorldObject and ToItem
Port From (https://github.com/TrinityCore/TrinityCore/commit/6f6af6a1a1508508d0e42b90f0acf4f363cf91bd)
2024-03-14 11:26:01 -04:00
hondacrx 4b9b81c7e2 Core/Objects: Implemented vignettes
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf6fb72b60b08dfbe6d5fb17fba55239944fca)
2024-03-13 21:09:46 -04:00
hondacrx 69d144c399 Core/Battlegrounds: Strand of the Ancients Rework
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d56cdc08413a0682299136a763e13e67d38818b)
2024-03-06 17:19:02 -05:00
hondacrx faab7ba1f1 Core/Battlegrounds: Implemented BfA Warsong Gulch
Port From (https://github.com/TrinityCore/TrinityCore/commit/72b9aace54e44d30c323bd1acda630125e8a574d)
2024-03-06 13:13:38 -05:00
hondacrx d0c623ba39 Core/Battlegrounds: Rework Eye of the Storm
Port From (https://github.com/TrinityCore/TrinityCore/commit/32af4bf8fa2936904a6bebe16445e66ef26340ce)
2024-03-02 14:46:47 -05:00
hondacrx 5972f3b8a1 Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
2024-02-04 16:31:49 -05:00
hondacrx 5ccf33eabc Core/Spells: Clean up some gameobject types in EffectOpenLock
Port From (https://github.com/TrinityCore/TrinityCore/commit/42de312a79b5ce3900d2231d89f5cd716c03ce01)
2024-02-04 14:44:29 -05:00
hondacrx ad4aa7df0c Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/930a08fe03a033a6bb30fb8c94a8490c4b77fe91)
2024-02-01 21:10:24 -05:00
hondacrx c7c5b74497 Core/GameObject: Update spawn conditions when new ControlZone event is triggered
Port From (https://github.com/TrinityCore/TrinityCore/commit/0aa61e93419612ef34c73ae82bb95bdcf616d484)
2024-02-01 09:15:59 -05:00
hondacrx e2caec12dc Core/GameObject: Implement ControlZone gameobject type
Port From (https://github.com/TrinityCore/TrinityCore/commit/f96f041c3edadfb5f1f09705fe699c2d7a9ed423)
2024-01-31 20:53:44 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx f636ea225f Messed up the commit history, so here is all the files rip, Credit to TrinityCore 2023-09-16 08:42:35 -04:00
hondacrx 4134796f1b Core/Battlegrounds: Rework queues
* No more copies of Battleground classes
* FreesSlotQueues now have as key the MapId instead of queue id
* Random queues can now popup already busy specific battelgrounds (queues are NOT merged)
* Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ede6c155605da602b3bafaa3a1212d9f924759b)
2023-09-14 06:16:30 -04:00
hondacrx 0bb8152623 Core/GameObject: Skip setting state of NewFlag, if new state is equivalent to old state
Port From (https://github.com/TrinityCore/TrinityCore/commit/6175467c3e66fa09d8ff1e0f091375c26f7529e5)
2023-09-14 04:48:19 -04:00
hondacrx dbd3a16c11 Core/GameObject: Expose several NewFlag fields for future purposes
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e618278141cce1a1fcfc2f1b0e8997367ca9848)
2023-09-14 04:47:43 -04:00
hondacrx 165f2d7f9b Core/GameObject: Added additional checks for GAMEOBJECT_TYPE_NEW_FLAG and GAMEOBJECT_TYPE_NEW_FLAG_DROP for potential exploits / lag issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/28c5d71b284a19657a602590cc6fcc2f1746b124)
2023-09-14 04:43:15 -04:00
hondacrx 06eed955de Core/GameObject: Mark some pvp related gameobjects as active
Port From (https://github.com/TrinityCore/TrinityCore/commit/1336370b4583400abb93d6e306814b05f3c7553b)
2023-09-14 04:38:38 -04:00
hondacrx 543411beec Battlegrounds/Buffs: Rework using areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/f5461a1161a5a9dfabe7a142ad84f8c900776c92)
2023-09-12 15:52:46 -04:00
hondacrx 6f387e563f Core/GameObjects: Added stringid to gameobjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/845f61e0a969891b14e1f182fadd29af347a1a3f)
2023-09-12 15:45:47 -04:00
hondacrx b74cdf643f Core/GameObject: Implement GAMEOBJECT_TYPE_NEW_FLAG_DROP
Port From (https://github.com/TrinityCore/TrinityCore/commit/3cfc27f5ca81402ed41973a0206838e7a0352070)
2023-09-04 13:28:15 -04:00
hondacrx 9ba60f66f8 Core/Scripts: Fix EventScript assert for GameObject::SetDestructibleState
Port From (https://github.com/TrinityCore/TrinityCore/commit/3aa264d0c74d0425fd335d69e1890bef6dfa1838)
2023-09-04 07:31:01 -04:00
hondacrx 25a4d5b354 Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d015711fbb7a8bf57f7bb64ba8113c942d5125de)
2023-07-23 18:06:11 -04:00
hondacrx a700760b88 Core/GameObjects: Only start loot restock timer if loot contents were modified and ignore it for personal loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/a3ef01f87bd56e553972277a38cf9a98a3397495)
2023-07-18 07:43:30 -04:00
hondacrx 49a07ebcce Core/Items: Item bonus generation improvements
* Pass ItemContext to item creation wherever possible
* Support scaling item levels with m+ keystone levels (not used currently)
* Fixed item link validation when client sends it as default uninitialized bonus list with context only
* Support scaling items depending on current active season (seasons not implemented)
* Implemented content tuning redirection
Port From (https://github.com/TrinityCore/TrinityCore/commit/0fb8765a6638fd947b59fce44d5c31251d0cdadd)
2023-06-21 09:19:40 -04:00
hondacrx c867ecd805 Core/GameObjects: Allow certain types to be sent to the client without display
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c71a84e6cd980cfe9a35421e8473dceebafba5b)
2023-04-26 07:16:01 -04:00
hondacrx 01f09ac966 Core/PacketIO: Fixed SMSG_ENABLE_BARBER_SHOP structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/d6d5d94ebe88e71b6250678f114d900871fcf054)
2023-03-23 08:05:44 -04:00
hondacrx bc453f7198 Core/Spells: Allow implicit targeting of serverside WorldObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d5ca30b232586ad378671bf0ac8407495dea188)
2023-03-14 04:23:38 -04:00
hondacrx 8bb67e69c5 Core/Misc: Move GetContentTuningForArea from ObjectMgr to DB2Manager
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f38c12c4e7d832a91c7719ee1a5ac4d801862a6)
2023-03-14 04:14:30 -04:00
hondacrx a98dc65a3b Core/Fishing: Update correct fishing skill according to area expansion
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb6773171154a80275791bd57a00624e0107fac5)
2023-03-14 04:12:47 -04:00
hondacrx 5f07fba067 Core/GameObjects: Fixed crash with transport gameobjects that have only 1 entry in TransportAnimation/TransportRotation db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/ea3f7f665b658744970a4cdc24b30e09342039cd)
2023-02-12 01:26:34 -05:00
hondacrx 1ed5fadf4d Core/Objects: Move EventProcessor update to WorldObject::Update
Port From (https://github.com/TrinityCore/TrinityCore/commit/b6965b2c30eb3317228b328a0c1da71235d7c257)
2023-02-12 01:23:08 -05:00
hondacrx 42f94c354f Core/GameObjects: Fixed the behavior for GAMEOBJECT_TYPE_FISHINGNODE
Port From (https://github.com/TrinityCore/TrinityCore/commit/56d0f7a970d24bb71a3e6a27e72fe9bc41eb8246)
2023-02-12 01:19:58 -05:00
hondacrx a18512cbb5 Core/GameObjects: Don't apply pool anti-break hack for gameobjects not using legacy compatibility mode
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f8cc1a120c72fbe355dd33f2757ae95c1f69b14)
2023-02-12 01:16:51 -05:00
hondacrx b9af2168de Core/GameObjects: Implemented Checkallunits property for traps
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffe870fc425e0e64fdc6b322a1596e82a6ff45c9)
2023-02-12 01:16:38 -05:00
hondacrx 149fadccab Make PreparedStatements static for each database. 2023-02-04 20:55:14 -05:00
hondacrx 6b84616957 Core/Objects: Call base class Update function for Unit and GameObject (currently does nothing)
Port From (https://github.com/TrinityCore/TrinityCore/commit/3e85598d9987d674fb4d84728f776ebb85caf6b7)
2023-01-23 00:27:30 -05:00
hondacrx 1b04ea97e8 Core/GameObjects: Use serverOnly property of GameObjectTemplate for all types that have it, not just spell focus
Port From (https://github.com/TrinityCore/TrinityCore/commit/7df4f5b2856af9b8eb2af83f827915ac28e3db3a)
2023-01-22 23:34:45 -05:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 40db25f49c Core/Phasing: Reduce differences between branches in GridNotifiers
Port From (https://github.com/TrinityCore/TrinityCore/commit/c3f385c48f5080e64b13b0f31864e20e04e531aa)
2023-01-05 02:44:38 -05:00
hondacrx 07a3ce8df6 Core/GameObjects: Update spawn group conditions immediately after battleground capture point changes state
Port From (https://github.com/TrinityCore/TrinityCore/commit/8023daabef52d401cf361282f32c0bbbaf206702)
2023-01-04 16:52:02 -05:00
hondacrx f58cd32069 Core/GameObjects: Unlink loot from gameobject before deleting it
Port From (https://github.com/TrinityCore/TrinityCore/commit/dfd2e6d901d99d3aeaae4be96bbc33b39399db67)
2023-01-04 16:43:56 -05:00
hondacrx 989b80b056 Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
2022-12-28 15:25:15 -05:00