Commit Graph

80 Commits

Author SHA1 Message Date
hondacrx eef0e8e875 Misc fixes 2021-12-07 20:57:02 -05:00
hondacrx c37e1c9f7d gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
2021-12-07 20:42:47 -05:00
hondacrx 73b84ca811 Core/PetAI: apply some movement related corrections
Port From (https://github.com/TrinityCore/TrinityCore/commit/14712653dd813789bb47165621416e56eac47c8e)
2021-12-07 20:15:06 -05:00
hondacrx 2fdc3665a4 Core/AI: PetAI method reordering
Port From (https://github.com/TrinityCore/TrinityCore/commit/86b4aa01bb31067e788b6ccffccd04a9901d779b)
2021-12-07 18:28:52 -05:00
hondacrx 1f0896fb20 Core/PetAI: apply some movement related corrections
Port From (https://github.com/TrinityCore/TrinityCore/commit/97dddac75adab46d55d3d698e36c4403a93b4372)
2021-12-07 18:26:50 -05:00
hondacrx 7c223b9a47 Core/Spells: Return CheckCast result from CastSpell
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab988dc98284285b8ed0253f0bca1ddeb7eb9982)
2021-12-07 17:31:24 -05:00
hondacrx 4fb48f1522 Core/Vehicles: Fix accessories disappearing on reset
Port From (https://github.com/TrinityCore/TrinityCore/commit/a855e6221d517297cfb9e2e78b57a6a57fccc85a)
2021-12-07 14:19:43 -05:00
hondacrx dcd4dc4226 Remove Deprecated code
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ced6d219236084412e9e76dbbbf1eb615efa920)
2021-12-07 14:18:01 -05:00
hondacrx 8fa7feb9da Core/Scripts: Rename recent GameObject spell overloads to fix warnings
Port From (https://github.com/TrinityCore/TrinityCore/commit/a4fcfbb3afe388f90725734b0180ad8322277b7d)
2021-12-01 23:05:27 -05:00
hondacrx b026ee7ef8 More cleanups of custom classes in favor of .NET runtime types. 2021-11-15 18:04:57 -05:00
hondacrx 26940fa650 Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
2021-10-31 13:55:26 -04:00
hondacrx 1578935f08 Core/AI: Remove unnecessary parameter from DoZoneInCombat
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d48e8db7d0175af807e77214583058bf6e9c790)
2021-10-30 20:08:11 -04:00
hondacrx fc68f3e528 Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a5edf04725502d749636fc6c6bb3935d83c222f)
2021-10-30 20:05:09 -04:00
hondacrx d6f5d10da5 Core/PassiveAI: Fix an incorrect check that was inducing evade spam with critters.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3e22c70c27dd4bcd6e19b42dd45df27da9368fc4)
2021-10-14 19:44:39 -04:00
hondacrx 72018b983c Core/AI: Add a new LeavingWorld AI hook
Port From (https://github.com/TrinityCore/TrinityCore/commit/2642fb1a489e4b79a17bbb63127c8b3ce2823e1e)
2021-10-08 10:33:53 -04:00
hondacrx a968772bad Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
2021-09-29 18:24:37 -04:00
hondacrx ad1975b277 Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
2021-09-26 10:29:27 -04:00
hondacrx 4a61a40fb8 Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
2021-09-23 22:46:22 -04:00
hondacrx 5c4a7511ff Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
2021-09-08 17:40:50 -04:00
hondacrx 949d4806c5 Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
2021-08-29 18:27:08 -04:00
hondacrx 1c5bb258d5 Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
Port From (https://github.com/TrinityCore/TrinityCore/commit/994121e671127ce11df4e631ab0a4c310234191f)
2021-08-24 10:56:39 -04:00
hondacrx 7cc0221447 Core/Entities: kill unused return value from Unit::HandleSpellClick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
2021-08-09 10:05:13 -04:00
hondacrx 1d5337d3f7 Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000. 2021-07-03 11:37:20 -04:00
hondacrx 1aa375a8ee Misc updates 2021-06-23 15:53:42 -04:00
hondacrx f070f7a408 Game/AI: Remove some unused old logic.
Port From (https://github.com/TrinityCore/TrinityCore/commit/75a3b2f122f04a70f3e9eeed21cbe71d131c425f)
2021-06-23 15:13:21 -04:00
hondacrx 1cebd025fe Core/CombatAI: Npcs with TurretAI will be able to attack again
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ff61beafa9f028e582c4d810b93352aa85b18a7)
2021-06-23 12:03:39 -04:00
hondacrx fbd7df7c3f Some missed stuff. 2021-06-18 15:19:41 -04:00
hondacrx de0929bc8e Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9d63c2009c842a12876c2069ba0a3dd7d277f4a)
2021-05-18 12:39:00 -04:00
hondacrx 66ba3fe724 Core/Misc: A variety of clean-up changes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/5aee452943e5c76f54f58eea9e6880b54a61ec9c)
2021-05-18 12:31:45 -04:00
hondacrx 9851142796 Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
2021-05-18 12:25:40 -04:00
hondacrx 5b0391b1d9 Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0afca513a9bfbd82134942e1266e46811707cbb)
2021-04-28 10:58:26 -04:00
hondacrx cb471274e8 Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they only make sense for Creatures anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/0aed5a35efd0305c1c3046430a1b348f2049a1c5)
2021-04-28 10:53:26 -04:00
hondacrx c925d7af40 Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
2021-04-19 10:22:43 -04:00
hondacrx d0faa12ef6 Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
2021-04-18 18:42:11 -04:00
hondacrx d1dbc3b3c0 Core/AI: Changing uint64 to ObjectGuid in GameObjectAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/29812b8b500d5afb9f116fb785868ff3c7f3b3c5)
2021-04-16 15:30:27 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 4568cdad48 Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
2021-03-17 18:52:59 -04:00
hondacrx 077c965c51 Scripts/World: update guard scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/92026abee10325beedede84b07d5154a5a995b52)
2021-02-18 12:45:47 -05:00
hondacrx 03456fb574 Core/Scripts: Reworked scripts. More to come. 2021-02-18 11:57:11 -05:00
hondacrx 0e77439e20 Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
2021-02-04 10:32:48 -05:00
hondacrx fa689dac1e Core/Misc: Some missed $ for string interpolation and some cleanups to code. 2021-01-14 20:50:44 -05:00
hondacrx 56d007da4c Core/Quests: Fixed questgiver icons
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f3a2d2abf296d1eaf9788244100c91de8b7a619)
2020-12-14 14:01:25 -05:00
hondacrx c46c7ba2dc Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
2020-12-09 14:01:38 -05:00
hondacrx 7e2df34250 Misc cleanups/Fixes 2020-12-07 10:07:26 -05:00
hondacrx 3d3fd0f55f Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
2020-08-24 17:02:02 -04:00
hondacrx 08ef556a36 Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
2020-08-24 11:26:27 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx 10a73d8002 Core/AI: UnitAI::SelectTarget now applies offset BEFORE filtering by predicate (to match expected behavior).
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f59be31b0dc8b8b58da06fded6ef91dc170e8b6)
2020-08-22 14:47:58 -04:00
hondacrx e942d80fa5 Fix an oversight causing the main tank flag in SelectTarget to be inverted.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e6480ee358977cdb6596a0dba8b2a1c4ef04a0b)
2020-08-22 14:39:39 -04:00
hondacrx 193ad3a48d Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
2020-08-22 11:58:19 -04:00