hondacrx
|
a968772bad
|
Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
|
hondacrx
|
ad1975b277
|
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
|
2021-09-26 10:29:27 -04:00 |
|
hondacrx
|
4a61a40fb8
|
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
|
2021-09-23 22:46:22 -04:00 |
|
hondacrx
|
5c4a7511ff
|
Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
|
2021-09-08 17:40:50 -04:00 |
|
hondacrx
|
949d4806c5
|
Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
|
hondacrx
|
1c5bb258d5
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Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
Port From (https://github.com/TrinityCore/TrinityCore/commit/994121e671127ce11df4e631ab0a4c310234191f)
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2021-08-24 10:56:39 -04:00 |
|
hondacrx
|
7cc0221447
|
Core/Entities: kill unused return value from Unit::HandleSpellClick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
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2021-08-09 10:05:13 -04:00 |
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hondacrx
|
1d5337d3f7
|
Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000.
|
2021-07-03 11:37:20 -04:00 |
|
hondacrx
|
1aa375a8ee
|
Misc updates
|
2021-06-23 15:53:42 -04:00 |
|
hondacrx
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f070f7a408
|
Game/AI: Remove some unused old logic.
Port From (https://github.com/TrinityCore/TrinityCore/commit/75a3b2f122f04a70f3e9eeed21cbe71d131c425f)
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2021-06-23 15:13:21 -04:00 |
|
hondacrx
|
1cebd025fe
|
Core/CombatAI: Npcs with TurretAI will be able to attack again
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ff61beafa9f028e582c4d810b93352aa85b18a7)
|
2021-06-23 12:03:39 -04:00 |
|
hondacrx
|
fbd7df7c3f
|
Some missed stuff.
|
2021-06-18 15:19:41 -04:00 |
|
hondacrx
|
de0929bc8e
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Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9d63c2009c842a12876c2069ba0a3dd7d277f4a)
|
2021-05-18 12:39:00 -04:00 |
|
hondacrx
|
66ba3fe724
|
Core/Misc: A variety of clean-up changes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/5aee452943e5c76f54f58eea9e6880b54a61ec9c)
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2021-05-18 12:31:45 -04:00 |
|
hondacrx
|
9851142796
|
Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
|
2021-05-18 12:25:40 -04:00 |
|
hondacrx
|
5b0391b1d9
|
Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0afca513a9bfbd82134942e1266e46811707cbb)
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2021-04-28 10:58:26 -04:00 |
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hondacrx
|
cb471274e8
|
Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they only make sense for Creatures anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/0aed5a35efd0305c1c3046430a1b348f2049a1c5)
|
2021-04-28 10:53:26 -04:00 |
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hondacrx
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c925d7af40
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Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
|
2021-04-19 10:22:43 -04:00 |
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hondacrx
|
d0faa12ef6
|
Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
|
d1dbc3b3c0
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Core/AI: Changing uint64 to ObjectGuid in GameObjectAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/29812b8b500d5afb9f116fb785868ff3c7f3b3c5)
|
2021-04-16 15:30:27 -04:00 |
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hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
|
2021-03-20 22:48:48 -04:00 |
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hondacrx
|
4568cdad48
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Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
|
2021-03-17 18:52:59 -04:00 |
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hondacrx
|
077c965c51
|
Scripts/World: update guard scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/92026abee10325beedede84b07d5154a5a995b52)
|
2021-02-18 12:45:47 -05:00 |
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hondacrx
|
03456fb574
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Core/Scripts: Reworked scripts. More to come.
|
2021-02-18 11:57:11 -05:00 |
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hondacrx
|
0e77439e20
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Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
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2021-02-04 10:32:48 -05:00 |
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hondacrx
|
fa689dac1e
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Core/Misc: Some missed $ for string interpolation and some cleanups to code.
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2021-01-14 20:50:44 -05:00 |
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hondacrx
|
56d007da4c
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Core/Quests: Fixed questgiver icons
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f3a2d2abf296d1eaf9788244100c91de8b7a619)
|
2020-12-14 14:01:25 -05:00 |
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hondacrx
|
c46c7ba2dc
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Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
|
2020-12-09 14:01:38 -05:00 |
|
hondacrx
|
7e2df34250
|
Misc cleanups/Fixes
|
2020-12-07 10:07:26 -05:00 |
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hondacrx
|
3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
|
2020-08-24 17:02:02 -04:00 |
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hondacrx
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08ef556a36
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Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
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2020-08-24 11:26:27 -04:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
|
10a73d8002
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Core/AI: UnitAI::SelectTarget now applies offset BEFORE filtering by predicate (to match expected behavior).
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f59be31b0dc8b8b58da06fded6ef91dc170e8b6)
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2020-08-22 14:47:58 -04:00 |
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hondacrx
|
e942d80fa5
|
Fix an oversight causing the main tank flag in SelectTarget to be inverted.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e6480ee358977cdb6596a0dba8b2a1c4ef04a0b)
|
2020-08-22 14:39:39 -04:00 |
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hondacrx
|
193ad3a48d
|
Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
|
2020-08-22 11:58:19 -04:00 |
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hondacrx
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5cc8c0dadf
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Fix an overly strict check that was causing guardians to evade loop. Also make players properly enter combat when their pets are engaged by a creature.
Port From (https://github.com/TrinityCore/TrinityCore/commit/09027e5ccc9618e5fae45a354bcd01cd04ee0aa1)
|
2020-07-24 16:35:22 -04:00 |
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hondacrx
|
db44970987
|
Pet/Guardian AI hook re-organizing
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7a7d02a7f50400cdc2be3c4722afeefe7efce80)
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2020-07-22 15:27:19 -04:00 |
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hondacrx
|
61b6606dce
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Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
Port From (https://github.com/TrinityCore/TrinityCore/commit/5903a10a834b1198702b024182581799648540ff)
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2020-07-22 14:21:29 -04:00 |
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hondacrx
|
d7954f4fc7
|
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
|
2020-06-18 12:39:39 -04:00 |
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hondacrx
|
c2aee387a8
|
Core/Scripts: unified scripted gossip/quest api
Port From (https://github.com/TrinityCore/TrinityCore/commit/6604849716bc73d82a4cdbf8c66bb188086ceae4)
|
2020-05-22 13:28:20 -04:00 |
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hondacrx
|
2fc4e3e71f
|
TC Ports:
Core/Misc: 522f537048 followup (https://github.com/TrinityCore/TrinityCore/commit/9a57e95f102a9d35ac8416d02e24c0dddbc755ed)
Core/CreatureAI: b6b0353bff followup (https://github.com/TrinityCore/TrinityCore/commit/5d411e0b21b1f1a4653d274d9b1cc7fef17f232b)
Core/Spell: move creature focus (https://github.com/TrinityCore/TrinityCore/commit/8c12f36915b2fddd48a5e4c9244c2b0498a64ae9)
Core/Unit: 2170541a51 followup (https://github.com/TrinityCore/TrinityCore/commit/2d4549023a6655d19671f7f7e6b4f7c9b71ae632)
Core/Misc: cleanup SetInFront uses (https://github.com/TrinityCore/TrinityCore/commit/104e745edfb89f95e34cad7840eae0b6e183bf94)
Core/Unit: 229444b74a follow-up (https://github.com/TrinityCore/TrinityCore/commit/6a96addadd5dea633b3066b8d0427302ba514364)
Core/Unit: revert 3ea46e57af (https://github.com/TrinityCore/TrinityCore/commit/a46286a803b41b375ed9352858c742626bb85720)
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook (https://github.com/TrinityCore/TrinityCore/commit/1929ca3aa14f6cd83ea3ac9d7e8c0e2ed0e87a26)
Core/Entities: moved PetAura handling to Player where it belongs (https://github.com/TrinityCore/TrinityCore/commit/4f6d38fe9d5c07e6e8eb88e517af71b6cdc4f9f8)
Core/Spells: Fixed Chilled to the Bone (https://github.com/TrinityCore/TrinityCore/commit/08635c740a7ee04da9b0cd5045075a9432121b06)
Core/Spell: implement pvp trinket immunity against Judgement of Justice (https://github.com/TrinityCore/TrinityCore/commit/05ba662d5daaa3428cc01cdaa3794bf5a073ef17)
|
2020-05-19 14:49:37 -04:00 |
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hondacrx
|
e96e880237
|
Core/AI: some tweaks on boundary functionality
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3a49059acb7b19ef95ebb7f6fe6887a123cd1c9)
|
2020-05-19 14:02:29 -04:00 |
|
hondacrx
|
de44d88f7e
|
Core/AI: added a function to allow 0 damage attacks (sparring) depending on target
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb3f2a11cfa909a0b40450050f33a3893f6bb061)
|
2020-05-19 13:59:04 -04:00 |
|
hondacrx
|
d97c8ceaf6
|
Core/AI: prevent launching a new MoveChase if victim didn't change
Port From (https://github.com/TrinityCore/TrinityCore/commit/9c53ee0fe8ec98b3a192f065bd1ac30fc111f73c)
|
2020-05-18 22:47:27 -04:00 |
|
hondacrx
|
c9a91fa62f
|
Core/Movement: MotionMaster & MovementGenerators cleaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c6a4d8238e4f383557359436b5f73cb730d4ea)
|
2020-05-07 14:16:30 -04:00 |
|
hondacrx
|
ffe569ffb7
|
Core/AI: AreaBoundary refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f79c9f69674618a7d7e2bf8484f9ec6ce15b2df)
|
2020-05-06 15:15:21 -04:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
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hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
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hondacrx
|
95a80cf51e
|
Core/Creatures: disabled "automatic" monster sparring
Port From (https://github.com/TrinityCore/TrinityCore/commit/27b5d1834850a1e7c64cb03200cdf7610d354730)
|
2019-09-01 10:55:39 -04:00 |
|