Commit Graph

  • 5bb553b0e3 Core/Auras: Implemented SPELL_AURA_TRIGGER_SPELL_ON_HEALTH_PCT hondacrx 2022-01-07 13:46:21 -05:00
  • 49f32780dc Core/SAI: added new action type SMART_ACTION_ADD_TO_STORED_TARGET_LIST hondacrx 2022-01-07 13:40:09 -05:00
  • e0340e7c07 Core/BattlePets: Misc fixes hondacrx 2022-01-07 13:20:16 -05:00
  • 56b2c4e0a4 Scripts/Spells: Fix paladin talent Holy Prism hondacrx 2022-01-07 13:06:06 -05:00
  • 7026fce65b Scripts/Spells: Fixed warlock shadow bolt energize hondacrx 2022-01-07 12:58:46 -05:00
  • 9e7eca2258 Core/Spells: Corrected SPELL_ATTR8_MASTERY_AFFECTS_POINTS attribute implementation, it is no longer used to restrict if the spell should be cast or not (SpecializationSpells.db2 takes care of that) hondacrx 2022-01-07 12:56:36 -05:00
  • a09f085aa9 Core/Spells: Fix missing "Inventory is full" with spells that create more than 1 item hondacrx 2022-01-07 12:54:01 -05:00
  • 038a06e166 Core/PacketIO: Fixed SMSG_UPDATE_OBJECT packets going missing for new items hondacrx 2022-01-07 12:52:45 -05:00
  • 9f62d55af7 Core/Guilds: Restore guild bank contents hack hondacrx 2022-01-07 12:51:07 -05:00
  • da3895b215 Core/Guilds: Implement guild bank gold limit matching client hondacrx 2022-01-07 12:48:25 -05:00
  • 5b73cb06e7 Core/Spell: SPELL_EFFECT_PULL_TOWARDS correction hondacrx 2022-01-07 12:45:27 -05:00
  • fcf47da853 Core/AI: Make critters flee as soon as engaged in combat and make them evade after they stop running in fear hondacrx 2022-01-07 12:44:09 -05:00
  • 0dc38f91cf Core/Channels: Limit channel length to 31 characters hondacrx 2022-01-07 12:34:13 -05:00
  • 6ac581c0c8 Core/Reputation: Fix Oracles/Frenzyheart not being set to war properly hondacrx 2022-01-07 11:40:57 -05:00
  • 72e9c7f12d Spell/Script: Spawn Blood Pool hondacrx 2022-01-07 11:39:56 -05:00
  • 56e6674001 Core/AI: Fix charmed Creatures with SAI scripts not starting waypoint paths hondacrx 2022-01-07 11:36:15 -05:00
  • 479646c0e1 Core/Combat: Improve sanctuary combat stop hondacrx 2022-01-07 11:35:30 -05:00
  • 6ece3e2b66 Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any non-map-default light can now be overriden! hondacrx 2022-01-07 11:34:15 -05:00
  • 0490d3eed1 Core/SAI: Allow resetting light overrides with SMART_ACTION_OVERRIDE_LIGHT hondacrx 2022-01-07 11:26:19 -05:00
  • 66e49cd043 Core/Objects: MovePositonToFirstCollision will now use detour raycasts to determine terrain obstacles hondacrx 2022-01-07 11:25:21 -05:00
  • 644589d6bd Core/PathFinding: Fix mmaps raycast without hit hondacrx 2022-01-07 11:22:32 -05:00
  • b69a918d9f Core/AI: Fix remaining charming issue hondacrx 2022-01-07 11:20:03 -05:00
  • 04a3bf7d8f Core/AI: Allow creatures to evade hondacrx 2022-01-07 11:18:14 -05:00
  • ddbfe81071 Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players hondacrx 2022-01-07 11:16:51 -05:00
  • b30ded6189 Core/AI: Make charmed creatures follow their owner hondacrx 2022-01-07 11:12:23 -05:00
  • 69da866100 Core/PathFinding: Add support to WorldObject pathfinding hondacrx 2022-01-07 11:09:08 -05:00
  • e71512b36e Core/PathFinding: Return raycast hitpoint when specifying straightLine hondacrx 2022-01-07 11:03:10 -05:00
  • 6dde0557c6 Core/Server: improve timestamp format output for large time values hondacrx 2022-01-07 11:00:30 -05:00
  • 131e2c7815 Core/DynamicInfo: rename some parameters according packet definitions hondacrx 2022-01-07 10:50:34 -05:00
  • dee852d202 Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates hondacrx 2022-01-07 10:46:06 -05:00
  • d47f9f0171 Core/Movement: Implement MoveSplineFlag::Enter_Cycle hondacrx 2022-01-07 10:44:03 -05:00
  • 1528e28b7a Core/Movement: Add support to cyclic splines to GenericMovementGenerator hondacrx 2022-01-07 10:07:28 -05:00
  • 5f8744fa69 Core/Server: correct timestamp format for shutdown/restart notification broadcasts hondacrx 2022-01-07 10:03:32 -05:00
  • 7a63e227ed Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER hondacrx 2022-01-07 09:52:49 -05:00
  • 50038d5ab2 Core/GameObject: Fix wrong calculation of the spellfous distance hondacrx 2022-01-07 09:41:56 -05:00
  • 7b63d93861 Core/SAI: SMART_ACTION_PAUSE_MOVEMENT hondacrx 2022-01-07 09:41:11 -05:00
  • 63fa8636f4 [WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode hondacrx 2022-01-07 09:36:23 -05:00
  • c6186f17bd Core/Creature: Use proper name for wander distance. hondacrx 2022-01-07 09:33:54 -05:00
  • fa5dae93cc Core/Vehicles: implement vehicle seat addon table to specify seat ori… hondacrx 2022-01-06 22:23:34 -05:00
  • 8586381f6a Core/Scripting: fixed hourly bell sounds hondacrx 2022-01-06 20:15:43 -05:00
  • d2ba807c20 Core/Misc: Some refactoring hondacrx 2022-01-06 20:07:26 -05:00
  • e51b775636 Core/Movement: Fix WaypointMovementGenerator ignoring EscortAI::SetEscortPaused() on Gossip Hello hondacrx 2022-01-06 10:58:06 -05:00
  • 6e0becd106 Core/Items: implement some helper methods for easier readability hondacrx 2022-01-06 10:57:06 -05:00
  • 8f8cd4a7d4 Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hook is available for that class as well hondacrx 2022-01-06 10:31:42 -05:00
  • 5ebe20c4ea Core/Movement: improved RandomMovementGenerator wait handling to get closer to retail behaivior hondacrx 2022-01-06 10:27:38 -05:00
  • 8c71ecf0b2 Core/Movement: properly fix aura interrupts during movement hondacrx 2022-01-06 10:24:20 -05:00
  • 923a993f1e Core/MMaps: Handle path on same position hondacrx 2022-01-06 10:15:16 -05:00
  • 52d17c91dd Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon hondacrx 2022-01-06 10:12:19 -05:00
  • fb6525256b Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED hondacrx 2022-01-06 10:04:04 -05:00
  • 32375df62e Misc fixes hondacrx 2022-01-06 00:19:12 -05:00
  • e89a36a232 Core/Spells: SPELL_AURA_48 implementation hondacrx 2022-01-06 00:17:58 -05:00
  • a4ace1e181 Scripts: Fix rbac permission for skipping default boss sequencing check hondacrx 2022-01-06 00:09:20 -05:00
  • 8c61f1490c Fixed PvP Combat timer never getting refreshed hondacrx 2022-01-06 00:07:59 -05:00
  • b14121d677 Core/SAI: Fix SMART_ACTION_SET_MOVEMENT_SPEED behavior hondacrx 2022-01-06 00:07:18 -05:00
  • dc3cd40d15 Scripts/Spells: fix Turkey Timer duration hondacrx 2022-01-06 00:06:21 -05:00
  • e3cff2c419 Core/DynamicObjects: Restore the ability of DynamicObjects to be world objects which was accidentally removed in f0f4a620fbeef9cc450d1294c1964fe98e45645d breaking Far Sight hondacrx 2022-01-06 00:04:53 -05:00
  • 5f81b80b8d Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon hondacrx 2022-01-06 00:02:56 -05:00
  • 3be49e6e3a Core/Scripts: Add missing implementation for samePhase argument of ScriptedAI::ForceCombatStopForCreatureEntry hondacrx 2022-01-06 00:00:04 -05:00
  • 93389f32e2 Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes hondacrx 2022-01-05 23:58:58 -05:00
  • be2a51486e Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator hondacrx 2022-01-05 23:56:28 -05:00
  • 72fa0cd450 Core/Creature: Clear creature focus after an evade hondacrx 2022-01-05 23:55:47 -05:00
  • 654c9743e3 Fix fleeing speed to 66% run speed hondacrx 2022-01-05 23:51:18 -05:00
  • acfe9946c6 Core/AI: Fix creatures not updating their target properly once engaged hondacrx 2022-01-05 23:46:16 -05:00
  • 7c43adf9f8 Core/MMaps: Fix charge underwater/falling hondacrx 2022-01-05 23:45:25 -05:00
  • b373fc6ced Core/Movement: Fix wrong orientation set when pausing movement hondacrx 2022-01-05 23:41:39 -05:00
  • 3a0522e188 Spell/Script: Egg Nog hondacrx 2022-01-05 23:33:20 -05:00
  • b67e313e6b Creature/AI: Reset CoolDowns on evade hondacrx 2022-01-05 23:29:59 -05:00
  • f1a0e55cb5 additional output for additem command hondacrx 2022-01-05 23:29:15 -05:00
  • 43d3298724 Core/Movement: Fix fleeing speed to 66% run speed hondacrx 2022-01-05 23:24:23 -05:00
  • 20a31a52c2 Core/Movement: Fix stunned falling units freezing the client hondacrx 2022-01-05 23:23:07 -05:00
  • b527bd99d6 Core/Creatures: Fix spell_school_immune_mask being applied against positive spells too hondacrx 2022-01-05 23:21:32 -05:00
  • 63e8ecd4ec Core/Spells: Fix Spellsteal stealing Silence buff of Arcane Torrent hondacrx 2022-01-05 23:20:26 -05:00
  • c32ccf7e4e Core/Movement: Add more LOS checks hondacrx 2022-01-05 23:19:46 -05:00
  • 5e0fd36ada Core/Spells: Implemented spell effect 204 (SPELL_EFFECT_CHANGE_BATTLEPET_QUALITY) hondacrx 2022-01-05 20:38:57 -05:00
  • 13f73adf73 Core/Map: Load the grid of TempSummons owned by Players hondacrx 2022-01-05 20:27:45 -05:00
  • 47cfd6d419 Core/Creatures: Fixed crash when guards get killed by periodic auras whose caster is offline or despawned hondacrx 2022-01-05 20:25:41 -05:00
  • f8f41e303e Scripts/Spells: Fix paladin talent Eye for an Eye hondacrx 2022-01-05 20:24:19 -05:00
  • b7a3e66f93 Scripts/Spells: Fixed priest talent Masochism hondacrx 2022-01-05 20:21:42 -05:00
  • 32f0939fac Core/Creature: Remove empty spell ids from CreatureAddon.auras hondacrx 2022-01-05 18:03:38 -05:00
  • bbf55294b0 Core/Creature: Log an error for Creatures spawned with temporary auras hondacrx 2022-01-05 18:01:35 -05:00
  • bf78002ab3 Core/Log: Gameobjects may have faction template id = 0 hondacrx 2022-01-05 17:56:50 -05:00
  • c08ca2d0cd Core/Spell: Reset threat to zero when the hunter use Feign Death hondacrx 2022-01-05 17:51:59 -05:00
  • b4784bd68a Core/AI: add another helper for "ScriptedAI::ForceCombatStop" hondacrx 2022-01-05 17:48:50 -05:00
  • 09ef904fa6 Core/GameObjects: Skip LoS checks for traps hondacrx 2022-01-05 17:47:29 -05:00
  • ec83cf5a6d Fixed pets repositioning themselves after every cast hondacrx 2022-01-05 17:42:54 -05:00
  • eb3036fae7 Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand states that client can send by itself hondacrx 2022-01-05 17:37:45 -05:00
  • efb7142aef Core/Movement: delay movement update in MotionMaster until its owner signals AddToWorld hondacrx 2022-01-05 17:26:33 -05:00
  • 95c3782ccb Core/GameObject: Fix battleground flags not showing burning animation hondacrx 2022-01-05 17:20:44 -05:00
  • 4b255ad8ea Core/Defines: define UNIT_FLAG_SWIMMING hondacrx 2022-01-05 17:18:28 -05:00
  • c9b58d1e0b Core/Achievements: fixed bug with counting honorless units for achievement type ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL hondacrx 2022-01-05 17:16:44 -05:00
  • 873569750b Core/AI: Add new method to force creatures around to stop combat hondacrx 2022-01-05 17:15:41 -05:00
  • f017da4540 Core/Taxis: teleport players to the destination taxi node location instead of their current ground position hondacrx 2022-01-05 17:12:45 -05:00
  • bc9c548e3d Core/LFG: Fix re-queueing while in a dungeon hondacrx 2022-01-05 17:11:12 -05:00
  • 0d68984717 Misc fixes, and added GetDebugInfo() which was missed. hondacrx 2022-01-05 13:11:32 -05:00
  • b2ddeb3408 Core/LFG: Remove Dungeon Cooldown when getting kicked hondacrx 2022-01-04 20:54:23 -05:00
  • 1a35b4c6f7 Core/Pet: Fix guardians low damage hondacrx 2022-01-04 20:51:40 -05:00
  • cf0ddc132b Core/Movement: fixed taxi pathings getting finalized earlier than intended hondacrx 2022-01-04 20:48:33 -05:00
  • 3cd3827d48 Fix inconsistent NPC aggro on spell miss hondacrx 2022-01-04 20:44:09 -05:00
  • 4b08dc2756 Core/Calendar: Add some additional validation when creating events hondacrx 2022-01-04 20:40:30 -05:00
  • 7f053ea099 Core/Movement: Fix LoS issue of NPCs chasing targets hondacrx 2022-01-04 20:09:33 -05:00