Commit Graph

  • 2bff624426 Re-check target evade state on projectile impact and adjust accordingly. This fixes the incorrect message ("Absorb" instead of "Evade"), and also removes the root cause of the original evade follow bug hondacrx 2020-07-22 14:08:25 -04:00
  • df0ee4462c Core/Instances: Fixed and optimized instance id reuse hondacrx 2020-07-22 14:07:02 -04:00
  • d1ebddbe95 Core/Spells: Allows Dispersion under Freeze (stun by hunter trap) hondacrx 2020-07-22 00:50:15 -04:00
  • da2ef5009b Core/Spells: Allows Dispersion and Barkskin to be used under death coil hondacrx 2020-07-22 00:47:02 -04:00
  • aa0dd8ba99 Some improvements to .debug raidreset command. Now supports heroic difficulty 5-man dungeons and outputs sensible text, as opposed to silently doing (or not doing) stuff. hondacrx 2020-07-22 00:45:47 -04:00
  • 2ec6d06950 Core/SAI: Change SmartScript.GetTargets to return an ObjectList hondacrx 2020-07-21 15:13:51 -04:00
  • 0c2096b7c2 Core/DataStorage: Fix loading all locale strings when not needed. More work to come on DataStorage system hondacrx 2020-07-19 16:46:48 -04:00
  • 3489622a60 Core/Auras: Named two test realm aura types hondacrx 2020-07-19 16:44:55 -04:00
  • c065b4e230 Misc DB Updates hondacrx 2020-07-15 14:26:27 -04:00
  • 2c9a8ea291 Core/Hotfixes: Add locales to hotfix_blob hondacrx 2020-07-15 14:22:14 -04:00
  • baa9ab6558 Core/PacketIO: Convert all leftover packets to use packet classes hondacrx 2020-07-14 23:00:31 -04:00
  • 4bb9823456 Core/Misc: Changed GetLocaleByName to return invalid value on invalid input instead of LOCALE_enUS hondacrx 2020-07-14 17:11:56 -04:00
  • e179d29b55 Core/Spells: Include more than first 2 spell effects when determining if a spell is negative hondacrx 2020-07-14 16:58:41 -04:00
  • 0f5801d9f4 Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and command .maxskill hondacrx 2020-07-12 00:44:24 -04:00
  • c06baf1bf5 Core/Spells: Assign spell effect handles for new apply aura effects hondacrx 2020-07-12 00:39:37 -04:00
  • 27a8ecc8b3 DB/Account: update account_access table hondacrx 2020-07-12 00:30:24 -04:00
  • 581d077acd Refactoring of BNetServer hondacrx 2020-07-12 00:06:43 -04:00
  • 4164384b72 Core/Spells: Implemented new target types hondacrx 2020-06-21 14:33:32 -04:00
  • dc68794b32 Core/Auction House: Fixed sorting in non-equipment categories hondacrx 2020-06-21 14:15:00 -04:00
  • b600c21ac2 Port From (https://github.com/TrinityCore/TrinityCore) hondacrx 2020-06-21 13:10:09 -04:00
  • 1a2411ae0f Ports from (https://github.com/TrinityCore/TrinityCore) hondacrx 2020-06-21 13:01:24 -04:00
  • c1f79334ef Core/Entities: allow guardian pets to inherit spellmods hondacrx 2020-06-19 20:05:40 -04:00
  • 6f6f49ec02 Scripts/Commands: Update reload commands names hondacrx 2020-06-19 20:03:42 -04:00
  • c55af6ae95 Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work hondacrx 2020-06-19 19:52:45 -04:00
  • bacae3c190 Core/Transport: fix logic error hondacrx 2020-06-19 19:51:27 -04:00
  • 4fb3805d8a Core/Creature: drop method SetPosition hondacrx 2020-06-19 19:51:09 -04:00
  • 15192d6a38 Core/Items: Implemented corruption and corruption resistance stats hondacrx 2020-06-18 15:39:41 -04:00
  • d686aef6d3 Core/DataStores: Fix loading hotfixes deleting records for db2s not loaded by worldserver hondacrx 2020-06-18 15:20:33 -04:00
  • 2d5a910f67 Core/PacketIO: Fixed receiving and sending db2 hotfix packets hondacrx 2020-06-18 13:10:45 -04:00
  • 802cda4c01 TDB 830.20061 - 2020/06/17 hondacrx 2020-06-18 12:43:12 -04:00
  • d7954f4fc7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower hondacrx 2020-06-18 12:39:39 -04:00
  • f0942a257e Misc fixes/Misc DB updates hondacrx 2020-06-12 16:52:42 -04:00
  • dc66cc54cd Core/Items: Fixed generating default bonuses based on context hondacrx 2020-06-10 14:35:32 -04:00
  • d09ddf2032 Core/Items: Implemented new bonus type (extra ItemEffect) hondacrx 2020-06-10 13:25:01 -04:00
  • 3cea73ffb1 Core: Updated allowed build to 8.3.0.34601 hondacrx 2020-06-10 12:51:02 -04:00
  • 0d590cee7b Core/Misc: Ensure that query used for .reload creature_template command always matches the one used for loading during startup hondacrx 2020-06-10 12:50:18 -04:00
  • 708c37b78c DB updates/ Misc Fixes hondacrx 2020-06-02 17:44:07 -04:00
  • ac876b7c6c Core/Battlegrounds: Queue updates hondacrx 2020-06-02 17:43:49 -04:00
  • 7290270bbf Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for other battleground types hondacrx 2020-06-02 13:51:01 -04:00
  • 0e61c38792 Fix some crashes hondacrx 2020-05-25 20:46:19 -04:00
  • c695b3ee5f Core/Maps: Improvements to terrain swap handling hondacrx 2020-05-25 20:32:24 -04:00
  • 888d281aa7 Core/Players: Only restore spells learned as quest rewards if they have the right AcquireMethod in SkillLineAbility.db2 hondacrx 2020-05-22 14:17:06 -04:00
  • 3b44a21d76 Core/Achievements: Minor fixes hondacrx 2020-05-22 14:11:32 -04:00
  • 13cb4fb0ee Core/Items: Fixed sending child items by mail if loading from db fails hondacrx 2020-05-22 13:57:45 -04:00
  • 162e29774d Core/PacketIO: Send item flags in auction items hondacrx 2020-05-22 13:55:27 -04:00
  • 9cd6f64e86 Core/AuctionHouse: Don't overflow mail attachments, send max 16 items per mail hondacrx 2020-05-22 13:54:15 -04:00
  • a09e6aa9ae Misc/Config: Update CharacterCreating.Disabled.RaceMask and ClassMask hondacrx 2020-05-22 13:30:32 -04:00
  • c2aee387a8 Core/Scripts: unified scripted gossip/quest api hondacrx 2020-05-22 13:28:20 -04:00
  • 87b63b0975 Core/Spells: Fixed initializing spell power costs hondacrx 2020-05-20 20:05:49 -04:00
  • ea80678e9a Core/Creatures: Fixed level 240 guards and updated scaling level calculation hondacrx 2020-05-20 20:04:00 -04:00
  • 29991a2062 Core/Players: Store race base stat modifiers separately hondacrx 2020-05-20 19:47:44 -04:00
  • c1dbec58bd Core/Creatures: Update creature scaling to use content tuning hondacrx 2020-05-20 15:27:22 -04:00
  • 2acce62671 Core/Battlegrounds: Use fields from DB2/battleground_template data in the Battleground Class hondacrx 2020-05-20 14:58:21 -04:00
  • 96fffc67d6 Misc DB updates hondacrx 2020-05-20 14:56:57 -04:00
  • 1154b491ff Core/Petitions: Updated petition error values to 8.3 hondacrx 2020-05-20 14:02:09 -04:00
  • 6549d76ddf Core/Misc: implemented petition manager hondacrx 2020-05-19 21:17:12 -04:00
  • 8028b3bbb6 Core/Achievement: fix bad lookup of ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPPED_ITEM item hondacrx 2020-05-19 15:11:44 -04:00
  • 6b67079dd1 Core/Achievements: Greatly optimize achievement system by splitting large types by miscvalue hondacrx 2020-05-19 15:07:49 -04:00
  • 2fc4e3e71f TC Ports: hondacrx 2020-05-19 14:49:37 -04:00
  • efe2cb66e7 Core: Updated allowed build to 8.3.0.34220 hondacrx 2020-05-19 14:48:24 -04:00
  • d8558a57ef Core/Spells: Corrected aura SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK handling for auras with very high values hondacrx 2020-05-19 14:07:41 -04:00
  • 4c422b2a6a Core/Player: don't check quest requirements against RewardNextQuest hondacrx 2020-05-19 14:04:09 -04:00
  • e96e880237 Core/AI: some tweaks on boundary functionality hondacrx 2020-05-19 14:02:29 -04:00
  • de44d88f7e Core/AI: added a function to allow 0 damage attacks (sparring) depending on target hondacrx 2020-05-19 13:59:04 -04:00
  • 46d9b510b7 Core/Quests: implemented MSG_QUEST_PUSH_RESULT notifications hondacrx 2020-05-19 13:56:05 -04:00
  • 6e9d62c3ea Various quest system fixes (seasonal quests, timed quests and more) hondacrx 2020-05-18 23:15:58 -04:00
  • d5e2f1e646 Core/Movement: allow focused spells to not break movement if it's movement allowed spell hondacrx 2020-05-18 22:57:14 -04:00
  • 33097d3e2d Core/Spell: don't make creature change orientation to 0 if channeling self hondacrx 2020-05-18 22:53:33 -04:00
  • 0cee55d94f Core/Spell: define channels without movement interrupt flags as allowed move hondacrx 2020-05-18 22:52:07 -04:00
  • d97c8ceaf6 Core/AI: prevent launching a new MoveChase if victim didn't change hondacrx 2020-05-18 22:47:27 -04:00
  • 970d18031c Misc fixes hondacrx 2020-05-18 22:46:18 -04:00
  • 65c6731974 Core/Quest: always send the specified RewardNextQuest regardless of eventual scripts hondacrx 2020-05-18 22:46:04 -04:00
  • 0ca73248cd Core/Spell: fix creature focus with channeled spells hondacrx 2020-05-12 23:51:55 -04:00
  • 756e8aa6a9 Core/Unit: fix SPELL_AURA_MOD_DAMAGE_DONE damage calculation on non-melee schools hondacrx 2020-05-12 23:49:17 -04:00
  • 86c88330d6 Core/Spell: register spell mod owner properly on spell cast hondacrx 2020-05-12 23:46:57 -04:00
  • 09f26b305f Core/Auras: don't skip stack rule check whenever spells have same ID hondacrx 2020-05-12 23:43:56 -04:00
  • d8104a0032 Core/Spell: fixed SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to actually check effects hondacrx 2020-05-12 23:38:57 -04:00
  • a528aed6fe Core/Spell: check aura positivity per effect on spell hit hondacrx 2020-05-12 20:28:15 -04:00
  • f5ead031f4 Core/Spell: fix SpellAttr3.IgnoreHitResult bypassing reflects hondacrx 2020-05-12 20:22:53 -04:00
  • c7f160557f Core/Instance: stop updating the instance resettimes based on creature respawns hondacrx 2020-05-12 17:28:03 -04:00
  • a1699494d5 Core/Creature: fix integer overflow in Creature.Update leading to endless thrashing of characters database hondacrx 2020-05-12 17:13:36 -04:00
  • 1315f2c7f5 Core/Loot: implement Loot Item Storage hondacrx 2020-05-12 17:11:14 -04:00
  • 9f235e1659 Misc Fixes hondacrx 2020-05-08 15:00:56 -04:00
  • 1d23f6bc0e Core/Unit: cleanup and minor fixes of miss and resist calculations hondacrx 2020-05-07 14:55:22 -04:00
  • c5a4504ac6 Core/Quest: fix RewardNextQuest being used to condition previous quests in chain hondacrx 2020-05-07 14:37:32 -04:00
  • 415d6d84ba Core/Movement: FormationMovementGenerator hondacrx 2020-05-07 14:34:16 -04:00
  • c9a91fa62f Core/Movement: MotionMaster & MovementGenerators cleaning hondacrx 2020-05-07 14:16:30 -04:00
  • dff455da9d Core/Player: fix weapon dependent aura talents not applied on talent learn hondacrx 2020-05-06 18:07:27 -04:00
  • 03cb874825 Core/Misc: Always reward all necessary reputations on creature kill hondacrx 2020-05-06 18:00:59 -04:00
  • f723336c35 Corrected points per level calculation for some spells hondacrx 2020-05-06 17:54:31 -04:00
  • 43fcc558e4 Core/Achievements: Optimized resetting achievement criteria by condition and changed the functionality to properly reset all possible criteria with given condition hondacrx 2020-05-06 17:52:14 -04:00
  • 4f6447cc0b Core/Misc: Fixed wrong db field accessor functions use hondacrx 2020-05-06 17:30:16 -04:00
  • 80843dee89 Core/Items: Updated heart of azeroth level cap and knowledge starting date for 8.3 hondacrx 2020-05-06 17:28:30 -04:00
  • ef01b8cb40 Fix build hondacrx 2020-05-06 17:26:25 -04:00
  • cbc2597adb Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting cases hondacrx 2020-05-06 17:26:03 -04:00
  • 0c0198c483 Revert "Core/Battlegrounds: disable health regen for battleground vehicles" hondacrx 2020-05-06 15:31:51 -04:00
  • 859109f472 Core/Scripts: Fix a logic fail that overriden the script of an entity that changed entry hondacrx 2020-05-06 15:19:17 -04:00
  • 96294d3af5 Core/Battlegrounds: disable health regen for battleground vehicles hondacrx 2020-05-06 15:16:45 -04:00
  • ffe569ffb7 Core/AI: AreaBoundary refactor hondacrx 2020-05-06 15:15:21 -04:00
  • db1873492d Core/Creature: added CREATURE_FLAG_EXTRA_GHOST_VISIBILITY to allowed db flags_extra mask hondacrx 2020-05-06 14:59:59 -04:00